On Feb 4, 2008 2:18 PM, Nick Wedd <[EMAIL PROTECTED]> wrote:

> In message <[EMAIL PROTECTED]>, Gunnar Farnebäck
> <[EMAIL PROTECTED]> writes
> >terry mcintyre wrote:
> >> Does the KGS protocol permit one to propose a set of dead groups,
> >> then upon discovery of a conflict, to say "Ok, your proposal still
> >> leads to my win, I'm perfectly happy to accept that result?"
> >
> >No, at least not in any way that the engine can influence.
>
> In that case I was mistaken.  I was misled by the appearance of some
> disputes, in which a set of stones changes colours repeatedly,
> apparently as the two players repeatedly make contrary assertions of
> their status.


That's kgsGtp acting on behalf of the engines.  kgsGtp only ever asks the
engine once (at most).  If the command is not supported, kgsGtp will insist
all stones are alive, however nonsensical to humans that may be.  It's a
reasonable default.
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