i'm not too sure what the protocol is on this, but it'd
be interesting nonetheless -- the current 'human' KGS
tournament this month is 9x9 -- anyone with a very strong
9x9 player should enter it, if it wouldn't offend anyone (i
can't imagine that it would, since money isn't involved*).
s.
* touch
Petri Pitkanen wrote:
Like in example from tournament game where a bot makes hundreds of
useless moves. Rules that encourage that simply are not good.
The only way to prevent this is a mandatory pass whenever a pass
is a possible perfect play. When you think about it, you would
furthermore wan
opponent and eventually could have passed for free. Had game been under
Japanese rules I would have been 'forced' to think whether reply was
needed and thus think a lot longer time for replies and possibly lost on
time because reply would have been needed probably too often.
Conclusion: Under Chi
On Thu, 2007-01-04 at 09:08 -0800, steve uurtamo wrote:
> there's a nice rule of thumb that says that you should only
> play moves whose outcome results in your opponent playing
> *what you think is the best move*. there's simply nothing
> more irritating than someone attempting an unreasonable
>
> I try this during the opening, the middle game, and the
> endgame. The only difference is in YOUR perception.
:)
fair enough.
s.
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steve uurtamo wrote:
> there's simply nothing
more irritating than someone attempting an unreasonable
invasion at the end of a game in order to try to turn a loss
into a win.
I try this during the opening, the middle game, and the
endgame. The only difference is in YOUR perception.
--
robert j
> In the diagram, black has a chance to make a live group but
> only if white plays stupidly.
there's a nice rule of thumb that says that you should only
play moves whose outcome results in your opponent playing
*what you think is the best move*. there's simply nothing
more irritating than someon