On Thu, Dec 06, 2007 at 06:39:17PM -0500, Chris Fant wrote:
>
> I propose a far more powerful and correct set of rules:
> 1. Play the move that gives you the best chance of winning.
That would be lovely - if we had a good way of estimating those chances. It
is (should be) well known that MC pla
In message <[EMAIL PROTECTED]>, terry mcintyre
<[EMAIL PROTECTED]> writes
I am hardly fit to clean the dust from Pro 9-dan Go Seigen's goban, so
I'll just rest my argument
What _is_ your argument?
Nick
with the chapter headings from his book,
Winning a Won Game:
Chapter 1 Three Golden Rules
Hi Terry,
How to convert these maxims to robust code? Use monte carlo with
win/loss scoring as we do now.These maxims fit the monte carlo
scoring model perfectly.
- Don
terry mcintyre wrote:
> I am hardly fit to clean the dust from Pro 9-dan Go Seigen's goban, so
> I'll just rest my argu
I propose a far more powerful and correct set of rules:
1. Play the move that gives you the best chance of winning.
Unfortunately, that it not very helpful for humans. Luckily it is
helpful for a UCT engine or a similar best first + MC engine.
On Dec 6, 2007 6:29 PM, terry mcintyre <[EMAIL PR
I am hardly fit to clean the dust from Pro 9-dan Go Seigen's goban, so I'll
just rest my argument with the chapter headings from his book, Winning a Won
Game:
Chapter 1 Three Golden Rules
Avoid uncertainties when you have the lead
Seize the opportunity when it is presented
Attack the oppon