I propose a far more powerful and correct set of rules:

1.  Play the move that gives you the best chance of winning.

Unfortunately, that it not very helpful for humans.  Luckily it is
helpful for a UCT engine or a similar best first + MC engine.


On Dec 6, 2007 6:29 PM, terry mcintyre <[EMAIL PROTECTED]> wrote:
>
> I am hardly fit to clean the dust from Pro 9-dan Go Seigen's goban, so I'll
> just rest my argument with the chapter headings from his book, Winning a Won
> Game:
>
>  Chapter 1 Three Golden Rules
>  Avoid uncertainties when you have the lead
>  Seize the opportunity when it is presented
>  Attack the opponent's weakness and deliver the fatal blow
> Chapter 2 Seven Examples of Success
>  Avoid battle while ahead
>  Grasp the opportunity and attack vigorously
>  Claim victory by invading
>  Counterattack when your opponent tries to claim victory
>  Do not back off even slightly in close games
>  Do not let any opportunity slip away
>  Use the splitting attack What's good enough for him, should be fair enough
> for the rest of us ... now to determine who to convert these maxims to
> robust code.
>
>
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