I propose a far more powerful and correct set of rules: 1. Play the move that gives you the best chance of winning.
Unfortunately, that it not very helpful for humans. Luckily it is helpful for a UCT engine or a similar best first + MC engine. On Dec 6, 2007 6:29 PM, terry mcintyre <[EMAIL PROTECTED]> wrote: > > I am hardly fit to clean the dust from Pro 9-dan Go Seigen's goban, so I'll > just rest my argument with the chapter headings from his book, Winning a Won > Game: > > Chapter 1 Three Golden Rules > Avoid uncertainties when you have the lead > Seize the opportunity when it is presented > Attack the opponent's weakness and deliver the fatal blow > Chapter 2 Seven Examples of Success > Avoid battle while ahead > Grasp the opportunity and attack vigorously > Claim victory by invading > Counterattack when your opponent tries to claim victory > Do not back off even slightly in close games > Do not let any opportunity slip away > Use the splitting attack What's good enough for him, should be fair enough > for the rest of us ... now to determine who to convert these maxims to > robust code. > > > ________________________________ > Looking for last minute shopping deals? Find them fast with Yahoo! Search. > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ > _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/