To run Fuego in Windows, there the build I posted in:
http://www.mail-archive.com/computer-go@computer-go.org/msg12208.html
There is both source and binary. It is 40% faster than the cygwin version
and more efficient in all senses, just because it is a native build.
cygwin has serious limitatio
In message , Martin
Mueller writes
You use the current developers version svn985. Use the stable
version fuego 0.4 instead.
The performance (winning rate) on KGS of the current svn985 is much
worse than the 0.4 version as i noticed.
GK
Hmm, something sounds very wrong here.
a) the curren
> You use the current developers version svn985. Use the stable version fuego
> 0.4 instead.
> The performance (winning rate) on KGS of the current svn985 is much worse
> than the 0.4 version as i noticed.
>
> GK
Hmm, something sounds very wrong here.
a) the current version is 1062, as you can
Many Faces is getting too strong for Gnugo. I test using 8K playouts per
move on 19x19 and win about 89% of the games.
I just tried testing against Fuego to get a stronger opponent. I used
fuego-svn985 from http://gnugo.baduk.org/, already built for Windows.
I ran it with:
fuego c:\go\goprogram
>> You also need to set max_nodes quite high or Fuego will keep stopping to
>> clear out its tree. I'm setting it to max_games*50, so for 8000:
>> uct_param_search max_nodes 40
>>
>> According to my notes fuego uses 75M + (65M per million max_nodes). So
>> 15 million nodes will use about 1Gb.
Le 06/12/2009 à 01:05, Darren Cook a écrit :
> You also need to set max_nodes quite high or Fuego will keep stopping to
> clear out its tree. I'm setting it to max_games*50, so for 8000:
> uct_param_search max_nodes 40
>
> According to my notes fuego uses 75M + (65M per million max_nodes). S
en Cook
> Sent: Saturday, December 05, 2009 4:05 PM
> To: computer-go
> Subject: Re: [computer-go] Fuego parameter question
>
> > uct_param_player ignore_clock 1
> > uct_param_player max_games 8000
> > uct_param_search number_threads 1
> > uct_command_player pond
On Sun, Dec 06, 2009 at 09:05:27AM +0900, Darren Cook wrote:
> > I expected to win 50 to 60% of the games, but won 88% of 1300 games. There
> > were several games that Fuego lost due to a superko violation.
> >
> > Am I missing a parameter to set the rules to Chinese with superko?
>
> go_rules c
> uct_param_player ignore_clock 1
> uct_param_player max_games 8000
> uct_param_search number_threads 1
> uct_command_player ponder 0
I learnt the other day that ignore_clock only ignores the game time
settings, but there is still a default 10 seconds per move. To get rid
of that add:
go_param t
Petr Baudis
> Sent: Saturday, December 05, 2009 2:40 AM
> To: computer-go
> Subject: Re: [computer-go] Fuego parameter question
>
> On Fri, Dec 04, 2009 at 08:54:39PM -0800, David Fotland wrote:
> > Many Faces is getting too strong for Gnugo. I test using 8K playouts
> per
David
From: computer-go-boun...@computer-go.org
[mailto:computer-go-boun...@computer-go.org] On Behalf Of Ben Lambrechts
Sent: Saturday, December 05, 2009 1:45 AM
To: computer-go
Subject: Re: [computer-go] Fuego parameter question
If you really want to test MFOG against Fuego, it is better to
On Sat, Dec 05, 2009 at 04:41:49PM +0100, Gian-Carlo Pascutto wrote:
> There's no reason why something like a go engine should care what the
> underlying OS is.
Not until it gets multi-threaded, AFAIK pthread emulation by cygwin is
far from optimal because threading model in Win32 is very differen
Ben Lambrechts wrote:
> If you really want to test MFOG against Fuego, it is better to run Fuego
> on a strong Linux-machine.
> The Cygwin-version is significantly slower than the full-build I have on
> the same machine with Fedora.
Isn't that just a matter of using a cygwin version with the same
a bad option.
Ben.
From: Ben Lambrechts
To: computer-go
Sent: Sat, December 5, 2009 3:44:44 AM
Subject: Re: [computer-go] Fuego parameter question
If you really want to test MFOG against Fuego, it is better to run Fuego on a
strong Linux-machine.
The Cygwin-versi
On Fri, Dec 04, 2009 at 08:54:39PM -0800, David Fotland wrote:
> Many Faces is getting too strong for Gnugo. I test using 8K playouts per
> move on 19x19 and win about 89% of the games.
Is there a specific reason for insisting on even games? I still
sometimes do tests on 9x9 (e.g. some slight re-
If you really want to test MFOG against Fuego, it is better to run Fuego on
a strong Linux-machine.
The Cygwin-version is significantly slower than the full-build I have on the
same machine with Fedora.
I provide the Cygwin for people who are not familiar enough with linux or
are not able to build
Many Faces is getting too strong for Gnugo. I test using 8K playouts per
move on 19x19 and win about 89% of the games.
I just tried testing against Fuego to get a stronger opponent. I used
fuego-svn985 from http://gnugo.baduk.org/, already built for Windows.
I ran it with:
fuego c:\go\goprogram
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