Re: [computer-go] End of games in KGS

2006-11-27 Thread nando
Hi Sylvain, FWIW, I have also observed this behavior recently in a rated game against my bot ggexp and it seems actually possible to cheat bots on KGS, even when kgs-genmove_cleanup is implemented (which is the case for GNU Go and clones). I don't have the logs anymore, but I clearly recall seein

Re: [computer-go] End of games in KGS

2006-11-27 Thread Aloril
On Mon, 2006-11-27 at 11:10 +0100, [EMAIL PROTECTED] wrote: : > Looking at the games against humans, I saw that sometimes the human does not > accept the dead strings MoGo proposes and then allow a score to the game > which is not the real score. I have undersood that if the 2 opponents do not

[computer-go] End of games in KGS

2006-11-27 Thread sylvain . gelly
Hello, I recently added a feature to MoGo that allows it to "accept a pass" (I mean pass after the opponent pass) even far from the end of the game. It is to be gentler against human (not fill every intersection :)). So now there is a non trivial dead string analysis. Looking at the games again