Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Tapani Raiko
Vlad Dumitrescu wrote: > On Tue, Nov 24, 2009 at 11:18, Tapani Raiko wrote: > >> One can also play a single game for instance with money bets based on >> the Hahn points, which makes Hahn go strategy relevant also for a single >> game. >> > > Just a th

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Tapani Raiko
ion from the other boards. ;-) Tapani -- Tapani Raiko, , +358 50 5225750 http://www.iki.fi/raiko/ ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] MoGo and Fuego question.

2009-11-16 Thread Tapani Raiko
Hi, For Fuego, in addition to "uct_param_player max_games 10" I think you should also set "uct_param_player ignore_clock 1" and "uct_param_player ponder 0". Tapani Raiko ?ukasz Lew wrote: > Hi, > > Is there a way to set up MoGo so it has the same play

[computer-go] demonstration match

2009-10-21 Thread Tapani Raiko
teams for the opportunity! Tapani Raiko -- Tapani Raiko, , +358 50 5225750 http://www.iki.fi/raiko/ ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] Software for a supercomputer?

2009-10-11 Thread Tapani Raiko
Hi, Thank a lot for your fast answers and offers! Maybe I should just pick one for simplicity, perhaps Mogo would be fine. (There won't be time to try many programs anyway.) The Cray has 48 cores (6 nodes that each have a 2 x quad core Xeon E5472 3.0GHz CPU and 32 GB RAM). I am hoping to get

[computer-go] Software for a supercomputer?

2009-10-09 Thread Tapani Raiko
need to use MPI. I am now asking for help. Do you know which program could be used for best performance (or most cores)? Is it easy to set up things running? (I need to decide soon whether I will organize it or not.) Thanks in advance, Tapani Raiko -- Tapani Raiko, , +358 50 5225750 http

Re: [computer-go] Dynamic komi at high handicaps

2009-08-13 Thread Tapani Raiko
y greedily, while random passing during playouts would make black play safe (rich men don't pick fights). Tapani Raiko Christoph Birk wrote: > > I think you got it the wrong way round. > Without dynamic komi (in high ha > ndicap games) even trillions of simulations > with _n

Re: [computer-go] Re: hex robot

2008-11-28 Thread Tapani Raiko
es GTP. Here's a link: http://mgame99.mg.funpic.de/downloads.php -- Tapani Raiko, <[EMAIL PROTECTED]>, +358 50 5225750 http://www.cis.hut.fi/praiko/ ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] BOINC

2007-10-30 Thread Tapani Raiko
the trees of all the computers could grow very large. Of course some central intelligence would need to allocate resources to different branches dynamically, so it would be more difficult to implement. In these three milestones, the different computers would do a lot of overlapping work with the deep

Re: [computer-go] Former Deep Blue Research working on Go

2007-10-12 Thread Tapani Raiko
Chris Fant wrote: > Ho can I find Go vids on youtube? Searching for "go" obviously does nothing. > > Atari was also a good keyword here. There it is: http://www.youtube.com/watch?v=qt1FvPxmmfE -- Tapani Raiko, <[EMAIL PROTECTED]>, +358 50 5225750 htt

Re: [computer-go] Former Deep Blue Research working on Go

2007-10-08 Thread Tapani Raiko
null-move tweak, use a supercomputer, and claim to have the strongest computer Go player ever. :-) -- Tapani Raiko, <[EMAIL PROTECTED]>, +358 50 5225750 http://www.cis.hut.fi/praiko/ ___ computer-go mailing list computer-go@computer-go.org http:

Re: [computer-go] Slightly improved MC algorithm

2007-02-28 Thread Tapani Raiko
er than 9x9=81. (Go81 only has 3x3 patterns.) There is also a GTP-supporting .exe so you can test the strength without a Palm. On a PC the two playouts don't take much time. ;-) http://www.cis.hut.fi/praiko/go169/ -- Tapani Raiko, <[EMAIL PROTECTED]>, +358 50 5225750 htt

Re: [computer-go] Slightly improved MC algorithm

2007-02-28 Thread Tapani Raiko
t are close to both white and black areas) and so on. Similar heuristics might be useful deeper in the UCT where there are very few play-outs. -- Tapani Raiko, <[EMAIL PROTECTED]>, +358 50 5225750 http://www.cis.hut.fi/praiko/ ___ computer-go

Re: [computer-go] Big board. Torus ?

2007-02-22 Thread Tapani Raiko
For instance in the 3D diamond graph, each node (disregarding the edges) has 4 neighbors as usual, but there are 12 neighbor's neighbors, whereas normal Go board has only 8 (4 diagonals and 4 one-point jumps). I'd say there is a huge difference. -- Tapani Raiko, <[EMAI

Re: [computer-go] Big board. Torus ?

2007-02-22 Thread Tapani Raiko
to ruin it. In normal 2D Go, you surround area by strings and ruin area by strings, so there is a nice balance. My guess is that Go in any other dimensionality than two would be dull. Playing on the surface of a ball, a torus, or a Klein bottle might be fun, though. -- Tapani Raiko, <[EMAIL PROT

Re: [computer-go] Monte Carlo (MC) vs Quasi-Monte Carlo (QMC)

2007-02-07 Thread Tapani Raiko
> > I could see a case where it is possible to reduce a variance of a single > > variable even in the 0-1 case. Let us say that black has about 5% chances of > > winning. If we could (exactly) double the chances of black winning by > > changing the nonuniform sampling somehow (say, enforce bad move

Re: [computer-go] Monte Carlo (MC) vs Quasi-Monte Carlo (QMC)

2007-02-06 Thread Tapani Raiko
ed towards white win, which is realistic since white is assumed to be a stronger player, anyway. To summarise, I agree that there are links to other MC research, and they should be explored. -- Tapani Raiko, <[EMAIL PROTECTED]>, +358 50 5225750 http://www.c

Re: [computer-go] Is skill transitive? No.

2007-01-31 Thread Tapani Raiko
> Would the results of kgs (or similar) games being appropriate if one > considered only un-handicapped games? Yes, I think so. At least when considering only those who have played lots of games against lots of opponents. > I imagine that the most significant intransitivity would be would be in

Re: [computer-go] Is skill transitive? No.

2007-01-31 Thread Tapani Raiko
erence on Artificial intelligence, SCAI 2006, pp. 189-195, Espoo, Finland, October 25-27, 2006. http://www.cis.hut.fi/praiko/papers/scai06.pdf Tapani -- Tapani Raiko, <[EMAIL PROTECTED]>, +358 50 5225750 http://www.cis.hut.fi/praiko/ _

Re: [computer-go] Re: Interesting problem

2007-01-04 Thread Tapani Raiko
t clear who is the one trying to capture and should thus get the first move. One more vote for simple rules. :) -- Tapani Raiko, <[EMAIL PROTECTED]>, +358 50 5225750 http://www.cis.hut.fi/praiko/ ___ computer-go mailing list computer-go@compute