One chess result stood out for me, namely, just how much easier it was
for AlphaZero to win with white (25 wins, 25 draws, 0 losses) rather
than with black (3 wins, 47 draws, 0 losses).
Maybe we should not give up on the idea of White to play and win in chess!
On 12/06/2017 01:24 AM, Hiroshi Y
An interesting juxtaposition.
Silver said "algorithms matter much more than ... computing".
Hassabis estimated they used US$25 million of hardware.
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Wow! That's very exciting. I'm glad they didn't completely shelve the
project as they implied they might do after the match with Lee Sedol.
I'm looking forward to seeing some games and "... plays unknown to
humans", as Hassabis states.
Also, I love this comment from Silver, something I have a
Thank you for the suggestions. Both videos were good, but I especially
liked the four specialties one, where he was discussing exactly the kind
of thing I wanted to hear more about. Here is a professional that's
clearly awed by AlphaGo's moves. This is all so very exciting!
-Richard
Having fallen a bit out of the loop can somebody please update me (us?)
a little on these 60 games. How strong were the opponents? Are
some/most/all actually pros? What was the time control? What is the
Foxwq server?
Thank you very much!
-Richard
On 01/04/2017 12:07 PM, David Ongaro wrote:
Hi Ingo! Thanks for providing the link. Playing the game on the Web page
worked pretty well for me.
BTW, though I can guess what you mean, I'm intrigued by the expression
"pressing thumbs". I imagine it's close to our "crossing fingers".
-Richard
On 11/19/2016 07:27 AM, "Ingo Althöfer" wrot
Hi Aja,
Now I see.
Also, I've looked at some of the games and the commentary is really very
nice.
Thanks!
-Richard
P.S. Nice seeing you (again?!) in Leiden!
On 09/14/2016 07:41 AM, Aja Huang wrote:
Hi Richard,
On Wed, Sep 14, 2016 at 2:54 PM, Richard Lorentz
mailto:richard
After following the link and then playing out one of the games in my
browser (Chrome) I don't see the variations. Can anyone help me figure
out how to make them visible?
Thanks.
-Richard
On 09/14/2016 02:25 AM, Hiroshi Yamashita wrote:
Hi,
DeepMind published AlphaGo's selfplay 3 games with
Is it time to start developing the next generation of game playing
algorithms?
http://www.research.ibm.com/quantum/
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And a related question from a fellow "beginner": At what point was that
group actually dead?
On 03/13/2016 07:55 AM, Olivier Teytaud wrote:
Should we understand that AlphaGo had not understood that O10 was dead ?
(sorry for Go beginner question :-) )
On Sun, Mar 13, 2016 at 1:42 PM, Detlef Sch
I found Michael Redmond's commentary very good. Helped a weak player
like me understand what was going on, but occasionally went over my
head, which I'm sure others appreciated. He came across as a class act.
His partner, on the other hand, (I forget his name) was more of a
hindrance to the pr
Thought I'd ask you this off line. Are you using Code:Blocks and finding
it's crashing a lot recently? (That's my experience.)
-Richard
On 02/06/2016 01:04 AM, Detlef Schmicker wrote:
I am not happy with my IDE on linux too.
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Thank you very much. Personally I find it much easier to keep up with
and follow topics in this kind of format. Perhaps we can encourage
people who post on the mailing list to post on your Forum instead/too?
-Richard
P.S. Happy New Year!
On 01/01/2016 12:56 AM, Rémi Coulom wrote:
Hi,
I had
Not sure if this has been posted here already or not:
http://arxiv.org/abs/1511.06410
I found out about it from here, which makes sense I guess:
https://www.facebook.com/zuck/posts/10102619979696481?fref=nf
-Richard
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Ditto.
-Richard
On 01/01/2016 07:08 AM, Gonçalo Mendes Ferreira wrote:
Hello,
I don't seem able to register an account there. I'm not receiving the
activation e-mail, and I don't have any spam filters. Maybe it's having
problems, or it doesn't contact e-mails with domains other than the most
c
[EMAIL PROTECTED] wrote:
The way the cross-tables are sorted in the new CGOS, by strength,
seems much nicer to me.
I second that.
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Just to remove any doubt, indeed this was not the intended audience for
that message. My apologies
Richard Lorentz wrote:
Did you see this? Sound familiar? :)
terry mcintyre wrote:
Any possibility of running out of memory? Linux will kill processes
sometimes if there's not enough m
Did you see this? Sound familiar? :)
terry mcintyre wrote:
Any possibility of running out of memory? Linux will kill processes
sometimes if there's not enough memory.
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Perhaps I am oversimplifying, but if I understand correctly, MoGo
primarily gets its strength in 9x9 go by improving upon the random
simulations by preferring "good" moves over purely random moves during
the random game. Yet I have two results that seem to indicate that it's
not really that sim
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