I concur; github is a great place to share code. And it's free for
public repositories.
On Wed, Dec 30, 2009 at 7:34 AM, Brian Slesinsky wrote:
> How about creating an account on github and uploading it there?
>
> 2009/12/30 Christian Nentwich :
> > All,
> >
> > the CUDA light playout code I wro
Harri Salakoski wrote:
> commandgenmove w 30
> reply=30 E3
> cgos replys gameover 2007-11-27 B+Illegal do not understand syntax
CGOS server uses a proprietary protocol and not GTP. If you are looking to
embedded the protocol within your application (instead of
Dave,
Thanks for sharing! I've been using this collection over the years for testing.
- Original Message
From: Dave Dyer <[EMAIL PROTECTED]>
To: computer-go
Sent: Wednesday, November 21, 2007 11:54:35 AM
Subject: [computer-go] re: completed game scoring
Over the years I've had a drib
- Original Message
From: Dave Dyer <[EMAIL PROTECTED]>
> The only methodology where both networking and GUIs are cross platform
> is Java.
Not so - Microsoft's .NET framework has both networking and GUI support. The
Mono provides a Linux implementation. In fact, with Silverlight (and Moo
- Original Message
From: Chris Fant <[EMAIL PROTECTED]>
> [...] I don't care about whether the language is open or not as I am
> probably the only person who is ever going to see this code.
That's unfortunate for us! I'd love to see a UCT implementation in C#.
Phil
> - Original Message
> From: Chris Fant <[EMAIL PROTECTED]>
>
> I'm not a troll, I promise. I'm asking because I want to start a new
> project. I already have a bunch of code in C++, but I've never
> considered myself an expert. I think I'll cherry-pick from that and
> convert to use s
I agree, that would be a nice addition to the viewer.
- Original Message
From: Chris Fant <[EMAIL PROTECTED]>
To: computer-go
Sent: Thursday, November 1, 2007 1:33:06 PM
Subject: [computer-go] cgos viewer feature request
It would be nice to be able to automatically follow all the games
On 29, Oct 2007, at 8:03 AM, Ian Preston wrote:
> I'd love to hear about anyone else distributed attacks on Go.
> cheers,
> Ian
I'm working on a distributed alpha-beta search using the nagging algorithm.
It's maybe 1-2 weeks away from being completed. I hope to get it ready for the
next KGS com
From: Don Dailey <[EMAIL PROTECTED]>
> Ruby is the best language I've ever programmed in. Unfortunately,
> it's also one of the slowest but that's ok for most things.
Using Microsoft's new DLR (Dynamic Language Runtime), dynamic languages, like
Ruby, Python, and Javascript, can be compiled into
CGOS is down right now.
- Original Message
From: Chris Fant <[EMAIL PROTECTED]>
To: computer-go
Sent: Friday, October 26, 2007 6:45:16 AM
Subject: [computer-go] 9x9 CGOS
I'm trying to get back on 9x9 cgos and I'm having some trouble. I'm
using the windows executables from Don's web p
ode,
and pre-compiled windows binary can be download from:
http://www.codeplex.com/SGFConvert
This is the first initial release, so please report bugs if you use the utility.
-
Phil Garcia
http://www.thinkedge.com (My web site)
http://www.gotraxx.com (C# program that plays the g
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