I think this would be cool and very interesting, and I am definitely
interested in helping.
~
Chase Albert
On Thu, May 14, 2009 at 06:43, Łukasz Lew wrote:
> Libego has similar goal as fuego - to become universal platform for
> experimenting with MC GO.
> For a few days there has been talk abo
David Fotland wrote:
> Are you not using rave? If you keep rave counters for each legal move in
> the node it should be much bigger than this.
If you don't start keeping RAVE stats until the node is expanded, it need only
cost two more integers per node (or perhaps a bit more if there is some
con
I am not using rave yet. Also on list.
David Fotland wrote:
Are you not using rave? If you keep rave counters for each legal move in
the node it should be much bigger than this.
David
-Original Message-
From: computer-go-boun...@computer-go.org [mailto:computer-go-
boun...@computer-
Are you not using rave? If you keep rave counters for each legal move in
the node it should be much bigger than this.
David
> -Original Message-
> From: computer-go-boun...@computer-go.org [mailto:computer-go-
> boun...@computer-go.org] On Behalf Of Michael Williams
> Sent: Thursday, May
It's on my list of things to improve.
Michael Williams wrote:
C# does. It should only take 30 bytes per node to store the information
I need to have. But somehow that turns into 50 bytes. Byte alignment
plus class overhead, I guess.
Matthew Woodcraft wrote:
Michael Williams wrote:
I wan
C# does. It should only take 30 bytes per node to store the information I need to have. But somehow that turns into 50 bytes. Byte alignment plus class
overhead, I guess.
Matthew Woodcraft wrote:
Michael Williams wrote:
I want to correct that last statement. With about 350M nodes currentl
Michael Williams wrote:
> I want to correct that last statement. With about 350M nodes currently
> in the tree (~30M of which fit into memory), I am averaging 0.06 disk
> reads per tree traversal.
What makes the nodes so big?
-M-
___
computer-go mailin
Libego has similar goal as fuego - to become universal platform for
experimenting with MC GO.
For a few days there has been talk about merging libego (mostly fast
board implementation) with fuego.
But I can't do it on my own.
Is there anybody interested in helping?
Lukasz Lew
_
David Fotland: <0acc01c9d454$addcf450$0996dc...@com>:
>Congratulations to Fuego, Mogo, and Yogo. It's a tremendous accomplishment
>for an open source program to win the championship.
Oh, also an open source program developed by a group at U of Tokyo,
GPS shogi, won the 19th World Computer Shogi C