It's on my list of things to improve.
Michael Williams wrote:
C# does. It should only take 30 bytes per node to store the information
I need to have. But somehow that turns into 50 bytes. Byte alignment
plus class overhead, I guess.
Matthew Woodcraft wrote:
Michael Williams wrote:
I want to correct that last statement. With about 350M nodes currently
in the tree (~30M of which fit into memory), I am averaging 0.06 disk
reads per tree traversal.
What makes the nodes so big?
-M-
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