Re: [computer-go] post

2006-12-02 Thread Ray Tayek
At 08:47 AM 12/2/2006, you wrote: I am looking for tutorials and articles on the web to learn go. Would you please direct me to these resources if possible. if you have a windows box, get http://www.smart-games.com/igowin.html --- vice-chair http://ocjug.org/

Re: [computer-go] post

2006-12-02 Thread Steven Clark
For true beginners: http://playgo.to/interactive/ Janice Kim's 5 book series at http://samarkand.net/ Or play online (KGS has a good english community): http://www.gokgs.com/ On 12/2/06, Mike Olsson <[EMAIL PROTECTED]> wrote: I am looking for tutorials and articles on the web to learn go. Wo

[computer-go] post

2006-12-02 Thread Mike Olsson
I am looking for tutorials and articles on the web to learn go. Would you please direct me to these resources if possible. Thank you - Check out the all-new Yahoo! Mail beta - Fire up a more powerful email and get things done faster.___

Re: [computer-go] December KGS online computer Go Tournament

2006-12-02 Thread David Doshay
The cooling system went down in SlugGo's machine room, and my racks had to be powered down. So, SlugGo continues to be on the wrong end of some bad luck and cannot play. I hope that this gives another GNU-based player, or GNU Go itself, a chance. I also hope that SlugGo will be able to join the K

Re: [computer-go] December KGS online computer Go Tournament

2006-12-02 Thread Nick Wedd
In message <[EMAIL PROTECTED]>, Nick Wedd <[EMAIL PROTECTED]> writes The December 2006 KGS computer Go tournament will be next Sunday, December 3rd, in the European morning and Asian evening, starting at 09:00 UTC and ending at about 14:00 UTC. Both divisions will be five-round Swiss, and use 1

Re: [computer-go] Technical Report on MoGo

2006-12-02 Thread Magnus Persson
Quoting [EMAIL PROTECTED]: Now my feeling is that the "improving random simulations" part of this work is promising. We have only done very few steps in this direction, and it gives quite convincing results. It was what I meant in the "random distribution" discussions we have in this list. I am

[computer-go] Poetry in Motion

2006-12-02 Thread Jacques Basaldúa
My contribution to the Java question: I am working in go for the pleasure and not as much as I would like to. Recently, I was experimenting with the urgency of a shape as a sorting method for ab-pruning. I needed to rotate 7x7 masks. I wrote: Procedure Rotate90cl (var jm: jeitoMask); {

RE: [computer-go] Monte-Carlo is the future of 19x19

2006-12-02 Thread Don Dailey
Hi David, Since I made my last post to you, several people have responded. They have made my point and I agree with your point. It's foolish not to take advantage of domain specific information and nothing prevents a monte carlo program from doing that as you can see. Having said that, I ha

Re: [computer-go] Monte-Carlo is the future of19x19

2006-12-02 Thread sylvain . gelly
Hello, > Well, at least I learn at lot. E.g. that you are the author of MoGo :-) One of the authors, but yes :). > As an old chess-programmer the unit is not games/second but nodes/sec. > Making a move and undoing it (if undo is done at all). Thats the basic unit > in any game. Ok, but as for on

Re: [computer-go] Monte-Carlo is the future of19x19

2006-12-02 Thread Chrilly
Le Vendredi 01 Décembre 2006 11:57, Chrilly a écrit : > On a P4 3.0Ghz mono processor, the number of evaluations per seconds is > in the > order of 4500/s in 9x9, 2500 in 13x13 and 1100 in 19x19. If one assumes 300 moves/Plies on 19x19 it would be about 330 KNodes/sec? No, that just mean 1100