Le Vendredi 01 Décembre 2006 11:57, Chrilly a écrit :
> On a P4 3.0Ghz mono processor, the number of evaluations per seconds is
> in the
> order of 4500/s in 9x9, 2500 in 13x13 and 1100 in 19x19.

If one assumes 300 moves/Plies on 19x19 it would be about 330 KNodes/sec?

No, that just mean 1100 Nodes/sec in 19x19. When I meant 1 evaluation, I meant
1 random simulation. For me, 1 position=1node=1random simulation. Sorry I
don't see exactly why you are multiplying by 300, but I think now we
understand each other :).

Sylvain

Well, at least I learn at lot. E.g. that you are the author of MoGo :-)

As an old chess-programmer the unit is not games/second but nodes/sec. Making a move and undoing it (if undo is done at all). Thats the basic unit in any game.

In your MoGo paper you mention the First-Play-Urgency FPU. I did not understand precisly what FPUs is: Is it: If a node is visited first (or not all moves have been tried out) the nodes are not selected with uniform probablity but e.g. Capture and Atari moves have a higher probablity?

Chrilly

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