Oh, it slides down another view.
It looks like it modally presents a view controller over the current view and
slides down the view with the search bar and segmented controller.
Look at it. If you tap on any element in the bottom bar, search immediately
disappears up and the white background f
I'm also presenting it as a modal controller. I get the same behavior (with
certain settings), except that the search bar doesn't accommodate the status
bar; it's tucked up under it.
Apple really screwed the pooch with the status bar change in iOS 7; I've had
nothing but problems with it ever
> On Feb 2, 2016, at 1:08 PM, Rick Mann wrote:
>
> Apple really screwed the pooch with the status bar change in iOS 7; I've had
> nothing but problems with it ever since.
Or, did Apple fix a screwed pooch and thus your app needs to be unscrewed by
refactoring?
-rags
> On Feb 2, 2016, at 12:20 , Raglan T. Tiger wrote:
>
>
>
>> On Feb 2, 2016, at 1:08 PM, Rick Mann wrote:
>>
>> Apple really screwed the pooch with the status bar change in iOS 7; I've had
>> nothing but problems with it ever since.
>
> Or, did Apple fix a screwed pooch and thus your app n
Isn't this just the thing (apologies, can't actually try it right now)
where the easiest way to keep the status bar tidy when doing a modal
presentation is to actually present your modal controller inside its own
navigation controller, even if you don't plan on pushing anything onto it?
Again, apo
> On Feb 2, 2016, at 13:42 , Peter Tomaselli wrote:
>
> Isn't this just the thing (apologies, can't actually try it right now) where
> the easiest way to keep the status bar tidy when doing a modal presentation
> is to actually present your modal controller inside its own navigation
> control
When I’ve previously dabbled a bit with iOS programming, it was with normal
UIView forms and controls.
Now I’m writing my first SpriteKit game, and I want to give users the ability
to select their own background music. Can I use “normal” UIViews to do that,
and have the standard media pickers?
Hi all,
Whenever I make a custom view class, it often has a bunch of properties that
affect the content it renders. So, for each setter that does this, I have to
override the setter, do whatever it normally does plus call
-setNeedsDisplay:YES.
This gets tedious.
Is there a good way to automat
> On 3 Feb 2016, at 5:05 PM, Graham Cox wrote:
>
> Is there a good way to automate this for a given set of properties?
BTW, it would be really great if this were an extension of property attributes,
e.g:
@property (nonatomic, assign, refresh) BOOL goesWild;
Then the compiler’s synthesis
On Feb 2, 2016, at 19:00 , Charles Jenkins wrote:
>
> I’m thinking of presenting a “menu” SpriteKit SKScene with an SKSpriteNode
> button on it that says “Set Background Music,” and when the user touches that
> node, I then switch to an entirely new screen for picking media.
>
> Can I do that,
10 matches
Mail list logo