Re: Finder-like user interface?

2015-12-28 Thread Uli Kusterer
On 28 Dec 2015, at 01:15, Graham Cox wrote: >> On 28 Dec 2015, at 9:45 AM, SevenBits wrote: >> >> For a new application I’m building I need to have a view showing a >> grid-based layout of files, similar to the default view of the Finder. I’m >> not sure how to implement this. NSCollectionView

Re: applicationSupportDirectory access for admin and standard users

2015-12-28 Thread Uli Kusterer
On 21 Dec 2015, at 23:16, Jonathan Mitchell wrote: > NSURL *appSupportDir = [[NSURL alloc] initFileURLWithPath:[[NSFileManager > defaultManager] applicationSupportDirectory] isDirectory:YES]; Have you tried running this code in the debugger? Have you checked whether there are any console logs

Kernel Panics Developing for SpriteKit

2015-12-28 Thread Charles Jenkins
I’m testing the iOS game-development waters by working through Ray Wenderlich’s iOS and tvOS 2D game-development tutorial book. I’ve never used SpriteKit before. I have the latest released (non-beta) versions of El Capitain and Xcode. I’m experiencing regular kernel panics when working with Spr

Re: Finder-like user interface?

2015-12-28 Thread Alex Zavatone
Uli, since you put this together, would you have any insight into finding a method to disable the cascade roll down and roll up animation that happens in today's Finder and within Xcode as well? I find it very annoying (and visually distracting) that I have to wait for an animation to finish af

Re: Finder-like user interface?

2015-12-28 Thread SevenBits
> On Dec 28, 2015, at 3:38 AM, Uli Kusterer > wrote: > > On 28 Dec 2015, at 01:15, Graham Cox wrote: >>> On 28 Dec 2015, at 9:45 AM, SevenBits wrote: >>> >>> For a new application I’m building I need to have a view showing a >>> grid-based layout of files, similar to the default view of the

Re: applicationSupportDirectory access for admin and standard users

2015-12-28 Thread Jens Alfke
> On Dec 28, 2015, at 12:50 AM, Uli Kusterer > wrote: > > And, in fact, when I check the NSFileManager.h header in the 10.11 SDK that > seems to be true: NSFileManager doesn't declare an > applicationSupportDirectory method, it seems. Looking at the compiler warnings would have helped too. :

Re: Kernel Panics Developing for SpriteKit

2015-12-28 Thread Jens Alfke
> On Dec 28, 2015, at 6:23 AM, Charles Jenkins wrote: > > While less than ideal, I expect kernel panics when developing for SpriteKit > on the Mac are just the way things are these days, right? Nothing to really > worry about? Can’t quite tell if that’s sarcasm… Obviously kernel panics are se

got alert to fire but have two ok buttons

2015-12-28 Thread Scott Berry
I have a bit of an inconvenience now. I have two okay buttons for my alert. I only need one after the alert. Where do I begin looking for the error? ___ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderato

Re: got alert to fire but have two ok buttons

2015-12-28 Thread Alex Zavatone
How can we help you if we can't see the code you used to fire an alert? Please supply the code that is causing this. Thanks. On Dec 28, 2015, at 1:04 PM, Scott Berry wrote: > I have a bit of an inconvenience now. I have two okay buttons for my alert. > I only need one after the alert. Where

Re: Kernel Panics Developing for SpriteKit

2015-12-28 Thread Charles Jenkins
No sarcasm. Since the advent of Swift, it seems each version of Xcode has its weak and unstable points, and I just supposed SpriteKit was one of them for this version. I’m using a 2010 MacBook Air at the moment; hoping to buy a beefy iMac soon, but first I gotta see what the taxman says this ye

Re: Kernel Panics Developing for SpriteKit

2015-12-28 Thread Jens Alfke
> On Dec 28, 2015, at 11:02 AM, Charles Jenkins wrote: > > No sarcasm. Since the advent of Swift, it seems each version of Xcode has its > weak and unstable points, and I just supposed SpriteKit was one of them for > this version. Kernel panics have nothing to do with Xcode. They’re caused by

Re: Kernel Panics Developing for SpriteKit

2015-12-28 Thread Quincey Morris
On Dec 28, 2015, at 11:02 , Charles Jenkins wrote: > > No sarcasm. Since the advent of Swift, it seems each version of Xcode has its > weak and unstable points, and I just supposed SpriteKit was one of them for > this version. No, each version of Xcode has invented its own instabilities. It di