Hello All,
Has anyone had problems compiling drawkit on 10.8? I can't seem to build it. I
tried downloading a fresh copy from apptree.net, but I still get errors. I'm
using "Latest" base sdk and the "default" LLVM compiler. I'm trying to build
the 32-bit version, for now, and getting these 4 er
"We'll be back soon.", but it has been 5 hours or more.
--
Rick
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Hello.
I'm experiencing some window redrawing issues on 10.8 when I'm using
NSTableViews and autolayout.
I have created an application from the standard Cocoa application
template in Xcode and set it to use automatic reference counting. All
I've added is a toolbar and a table view to the window i
On 4 Aug 2012, at 08:08 PM, James Merkel wrote:
> On Sat, 04 Aug 2012 15:08:54 +0100 Mike Abdullah wrote:
>
>> A) Your customers aren't going to be very happy about that
>> B) You can still codesign with a self-signed certificate, and really should
>> have been doing so since the 10.5 days
>
Hi James,
I'm not really sure questions about my framework are appropriate for Cocoa-Dev,
but anyhoo... what you have there are linker errors. I build DK daily and I had
no problem at all with the 10.8 SDK or Xcode 4.4, so I'm not sure what the
problem might be. The errors are all symbols withi
Hi,
I'm performing my own graphics rendering using background images, which are
then placed onto the resulting Carbon/Cocoa view. I can perform the whole
rendering manually (by accessing the image data), but for some reason this
seems quite slow compared to the same thing on Windows (probably the
I'm not sure that anyone on this list would have had a guess, but
developer.apple.com (you meant that?) responds for me now.
— F
On 5 Aug 2012, at 3:26 AM, Rick Mann wrote:
> "We'll be back soon.", but it has been 5 hours or more.
___
Coco
On 5 Aug 2012, at 4:09 AM, Marcus Karlsson wrote:
> If I run the application the window displays with the toolbar at the top
> and the table view in the middle. I then click on the green title bar
> button twice in order to first maximize the window and then restore it
> to its original size. How
I use this code (iOS 5.1):
CGAffineTransform m = { c, +s, -s, c, 0, 0 }; // rotation, s =
sin(angle), c = cos(angle)
CALayer *layer = self.view.layer; // view is UIView, self is
subclass of UIViewController
[ CATransaction begin];
[ CATransaction
On Aug 5, 2012, at 10:11 AM, "Gerriet M. Denkmann" wrote:
> I use this code (iOS 5.1):
>CGAffineTransform m = { c, +s, -s, c, 0, 0 };//rotation, s =
> sin(angle), c = cos(angle)
>CALayer *layer = self.view.layer;//view is UIView, self is
> subclass of UIViewController
>
On 6 Aug 2012, at 00:20, Kyle Sluder wrote:
> On Aug 5, 2012, at 10:11 AM, "Gerriet M. Denkmann"
> wrote:
>
>> I use this code (iOS 5.1):
>> CGAffineTransform m = { c, +s, -s, c, 0, 0 };//rotation, s =
>> sin(angle), c = cos(angle)
>> CALayer *layer = self.view.layer;//vie
My guess is either the darwin-kernel or darwin-drivers mailing list. Both can
be found here:
https://lists.apple.com/mailman/listinfo
> Date: Fri, 27 Jul 2012 14:08:14 +0300
> From: vit...@qubyx.com
> To: cocoa-dev@lists.apple.com
> Subject: I2C question - what is correct mailing list
>
> Hel
I'm seeing this too. It's breaking on an exception. If I hit Continue, the app
proceeds without any apparent ill effect -- and no logging of the exception.
--Andy
On Aug 4, 2012, at 12:00 PM, Koen van der Drift
wrote:
>
> On Aug 4, 2012, at 9:08 AM, Koen van der Drift
> wrote:
>
>> I'll k
On Aug 2, 2012, at 6:35 PM, Koen van der Drift
wrote:
> When the code executes, I briefly see the open panel window, but then it
> crashes immediately, even before I can select a file. The error I get is for
> me not clear:
>
> Thread 1, Queue : com.apple.main-thread
> Thread 2, Queue : (null
On Aug 5, 2012, at 10:34 AM, "Gerriet M. Denkmann" wrote:
> I tried instead:
>//opacity is 0.5
>[ CATransaction begin];
>[ CATransaction setAnimationDuration: 9 ];
>layer.opacity = 1;
>[ CATransaction commit];
>
>[ CATransaction begin];
>[ CATransaction setAnim
On 6 Aug 2012, at 01:01, Kyle Sluder wrote:
> On Aug 5, 2012, at 10:34 AM, "Gerriet M. Denkmann"
> wrote:
>
>> I tried instead:
>> //opacity is 0.5
>> [ CATransaction begin];
>> [ CATransaction setAnimationDuration: 9 ];
>> layer.opacity = 1;
>> [ CATransaction commit];
>>
>>
Something along these lines maybe?:
[UIView animateWithDuration:durationSeconds
animations:^
{
[view setTransform:CGAffineTransformRotate([view transform],
angleRadians)];
}
];
[[[Brainchild alloc] initWithName:@"Richard Altenburg"] saysBest
On 6 Aug 2012, at 01:48, Richard Altenburg (Brainchild) wrote:
>[UIView animateWithDuration:durationSeconds
> animations:^
> {
> [view setTransform:CGAffineTransformRotate([view transform],
> angleRadians)];
> }
> ];
>
Thanks! (or: Dank U we
You are most welcome. It took me a while to find the cleanest solution for
rotating views in my project and I wanted to give it to you to save you some
headaches...
Mit freundlichem Gruß.
[[[Brainchild alloc] initWithName:@"Richard Altenburg"] saysBestRegards];
Op 5 aug. 2012, om 21:08 heeft
FWIW: UIView sets the delegate of its CALayer to itself - one of the things
that it appears to do is to disable any implicit animations. If you add your
own CALayer to a UIView's CALayer, then you're in full control. As already
pointed out, it's easier using one of the UIView animation class method
Is there a way to display a tool-tip in response to an event? Currently I'm
waiting for the default timeout but if the user clicks on a particular cell
(yes this is an NSTableView), I'd like to display the tool-tip immediately.
The contents of the NSTableColumn in question are not editable so
On Aug 5, 2012, at 4:56 PM, Michael Crawford wrote:
> Is there a way to display a tool-tip in response to an event? Currently I'm
> waiting for the default timeout but if the user clicks on a particular cell
> (yes this is an NSTableView), I'd like to display the tool-tip immediately.
> The
The documentation for [NSFontManager modifyFont:] doesn't make sense to me. It
says:
When a responder replies by providing a font to convert in a convertFont:
message, the receiver converts the font in the manner specified by sender. The
conversion is determined by sending a tag message to se
No, I couldn't find a way either, so I just made my own window that mirrored
the look and feel of a tooltip window. I also needed it to follow a slider's
thumb, which would have been problematic even in the default implementation. Of
course, now we have NSPopover windows that could fit your need
On 06/08/2012, at 10:46 AM, Graham Cox wrote:
> I'm puzzled as to how the standard "Bold" text menu item works, because it
> too simply calls addFontTrait: (according to the action set in IB) and has a
> tag indicating bold. How then does it REMOVE the bold trait? Is the Font
> Manager manipul
My current project is built around a master-detail style interface: the primary
record owns the window content, while subviews display related content from
various sources. My problem is that the tableViews which display these
subordinate lists seem to mess up the responder chain's sequence for
On 06/08/2012, at 11:20 AM, Shane Stanley wrote:
> On 06/08/2012, at 10:46 AM, Graham Cox wrote:
>
>> I'm puzzled as to how the standard "Bold" text menu item works, because it
>> too simply calls addFontTrait: (according to the action set in IB) and has a
>> tag indicating bold. How then do
On 06/08/2012, at 11:38 AM, Erik Stainsby wrote:
> My first higher-level question then is how I ought to be going about
> establishing the tab-key behaviour sequence I want to achieve?
Have you investigated whether -[NSWindow recalculateKeyViewLoop] would do the
job? I've used this after in
On 06/08/2012, at 11:44 AM, Graham Cox wrote:
> If anyone can think of a more elegant solution I'm interested.
Does subclassing font manager and overriding setSelectedAttributes:isMultiple:
get you anywhere?
--
Shane Stanley
'AppleScriptObjC Explored'
_
Thanks Graham, that has 90% of my issue addressed. The system seems to swallow
a couple of keystrokes entering each table, but at least it does get there. I
suspect a few judiciously placed refusesFirstRespnder's and I'm home free.
Cheers,
Erik
On 2012-08-05, at 6:47 PM, Graham Cox wrote:
>
NSPopover it is.
-Michael
On Aug 5, 2012, at 8:58 PM, Gary L. Wade wrote:
> No, I couldn't find a way either, so I just made my own window that mirrored
> the look and feel of a tooltip window. I also needed it to follow a slider's
> thumb, which would have been problematic even in the default
I saw some hits on Google mentioning NSHelpManager. I've never used it, but
you could try poking around in there for stuff.
Dave
On Aug 5, 2012, at 7:23 PM, Michael Crawford wrote:
> NSPopover it is.
>
> -Michael
>
> On Aug 5, 2012, at 8:58 PM, Gary L. Wade wrote:
>
>> No, I couldn't find
Run into a bug where if I have a number of NSTextFields in a window, and
programatically switch the first responder of the window among these fields, it
works fine, but if there is a NSTabView interposed between the fields and the
window, they just cannot be set to be first responder programatic
I've tried just drawing this colour to a plain view, and I get no texture, just
a pale "chino" sort of colour. Looking at what I get from this method in the
debugger:
(NSColor *) $1 = 0x00010983f850 NSCustomColorSpace sRGB IEC61966-2.1
colorspace 0.980392 0.941176 0.901961 1
This seems to
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