Hello All,

Has anyone had problems compiling drawkit on 10.8? I can't seem to build it. I 
tried downloading a fresh copy from apptree.net, but I still get errors. I'm 
using "Latest" base sdk and the "default" LLVM compiler. I'm trying to build 
the 32-bit version, for now, and getting these 4 errors:

Undefined symbols for architecture i386:
  "_partcodeForElement", referenced from:
      -[DKDrawablePath pathCreateLoop:] in DKDrawablePath.o
      -[DKDrawablePath lineCreateLoop:] in DKDrawablePath.o
      -[DKDrawablePath polyCreateLoop:] in DKDrawablePath.o
      -[DKDrawablePath arcCreateLoop:] in DKDrawablePath.o
      -[DKDrawablePath isOpenEndPoint:] in DKDrawablePath.o
      -[NSBezierPath(DKEditing) 
moveControlPointPartcode:toPoint:colinear:coradial:constrainAngle:] in 
NSBezierPath+Editing.o
  "_partcodeForElementControlPoint", referenced from:
      -[DKDrawablePath pathCreateLoop:] in DKDrawablePath.o
      -[NSBezierPath(DKEditing) 
partcodeHitByPoint:tolerance:startingFromElement:prioritiseOnPathPoints:] in 
NSBezierPath+Editing.o
      -[NSBezierPath(DKEditing) partcodeForLastPoint] in NSBezierPath+Editing.o
      -[NSBezierPath(DKEditing) 
moveControlPointPartcode:toPoint:colinear:coradial:constrainAngle:] in 
NSBezierPath+Editing.o
  "_subdivideBezierAtT", referenced from:
      -[NSBezierPath(DKEditing) insertControlPointAtPoint:tolerance:type:] in 
NSBezierPath+Editing.o
      -[NSBezierPath(Geometry) distanceFromStartOfPathAtPoint:tolerance:] in 
NSBezierPath+Geometry.o
      _subdivideBezierAtLength in NSBezierPath+Geometry.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)


Any thoughts appreciated.

J.



------------------------------------------------------
James B. Maxwell
Composer/Researcher/PhD Candidate






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