The difference in visual style is something I’m considering. I’m hoping to use
the standard system pickers, but adjust the colors to fit my game’s aesthetic.
I’m still a real iOS noob, so even though I think it can be done, maybe I’m
wrong.
Thanks for the modal view controller idea: I’ll start
On Feb 2, 2016, at 19:00 , Charles Jenkins wrote:
>
> I’m thinking of presenting a “menu” SpriteKit SKScene with an SKSpriteNode
> button on it that says “Set Background Music,” and when the user touches that
> node, I then switch to an entirely new screen for picking media.
>
> Can I do that,
When I’ve previously dabbled a bit with iOS programming, it was with normal
UIView forms and controls.
Now I’m writing my first SpriteKit game, and I want to give users the ability
to select their own background music. Can I use “normal” UIViews to do that,
and have the standard media pickers?