Re: SpriteKit junk

2014-04-28 Thread William Squires
Thanks, overriding prefersStatusBarHidden did it. :) On Apr 27, 2014, at 12:10 PM, Quincey Morris wrote: > On Apr 27, 2014, at 09:29 , William Squires wrote: > >> Thanks - reducing the scene to just the score label reveals that - without >> the background - the (solid) background color is no

Re: SpriteKit junk

2014-04-27 Thread Quincey Morris
On Apr 27, 2014, at 09:29 , William Squires wrote: > Thanks - reducing the scene to just the score label reveals that - without > the background - the (solid) background color is now a dark gray, rather than > black, and I can just make out the (simulated) title bar at the top where - > on a r

Re: SpriteKit junk

2014-04-26 Thread Quincey Morris
On Apr 26, 2014, at 17:13 , William Squires wrote: > I'd show you what this looks like, but I don't think users are supposed to > post pics to this group. You can post screen shots in the Developer Forums, and you’ll find more people with SpriteKit experience there. > Any ideas on how to iron

SpriteKit junk

2014-04-26 Thread William Squires
Okay, here's a puzzling one... Here's my init method for the SKScene: -(id)initWithSize:(CGSize)size { ERGPlayer *player = [[ERGPlayer alloc] init]; SKAction *tempAction = nil; SKAction *waitAction = nil; if (self = [super initWithSize:size]) { self.currentBackground = [ERGBackground generate