On 10/16/09 2:17 AM, WareTo Development said:
>So we thought the best thing would be to force a garbage collection
>operation at a time of our choosing. Normally, this occurs at Mouse
>up, after the user has finished his drawing. A split second of garbage
>collection then would be barely noticeab
On Oct 17, 2009, at 18:48, Rob Keniger wrote:
What happens if you explicitly disable Garbage Collection when the
user starts drawing and enable it when the user finishes?
That might be a practical answer, but I think maybe a key point got
skipped over earlier in the thread. If the collector
On 16/10/2009, at 4:17 PM, WareTo Development wrote:
> Looking at this problem, we could perform better memory management, so deep
> garbage collection does not happen that often. This reduces the problem, but
> can never eliminate it, since sooner or later the garbage clean operation
> must b