On 10/16/09 2:17 AM, WareTo Development said: >So we thought the best thing would be to force a garbage collection >operation at a time of our choosing. Normally, this occurs at Mouse >up, after the user has finished his drawing. A split second of garbage >collection then would be barely noticeable by the user. > >So, we looked for a call, and thanks to this list we found >objc_collect (OBJC_EXHAUSTIVE_COLLECTION | OBJC_WAIT_UNTIL_DONE); >. >Unfortunately, this does not solve our problem. That call does not >insure a garbage collection operation synchronously, nor shortly after >one returns to the main event loops. It does seem to cause one a short >time later, but by then the user might be drawing with the pen again. > >We saw that a couple other people complained about this call not doing >what they expected, but this was a while back, and we have not seen >any new discussions about it
In my experience, this has not changed in 10.6.1. OBJC_EXHAUSTIVE_COLLECTION | OBJC_WAIT_UNTIL_DONE does not do what its name implies. Which is a real shame because it would be useful for debugging. -- ____________________________________________________________ Sean McBride, B. Eng s...@rogue-research.com Rogue Research www.rogue-research.com Mac Software Developer Montréal, Québec, Canada _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com