On Nov 15, 2011, at 12:13 AM, Dany Golubitsky wrote:
> As for render - we have a part of code that generates bitmap from it and we
> draw it using OpenGL. I am not really familiar with this part of code.
> I do not think it is related, since, as I said some fonts do work, so it is
> not render
, November 14, 2011 20:30
To: Steve Steinitz
Cc: Cocoa Dev
Subject: Re: Troubles with Bold and Italic fonts - Cocoa
>> NSFontManager* fontManager = [NSFontManager sharedFontManager];
>> NSFont* font = [fontManager fontWithFamily:@"Helvetica" traits:fontStyle
>> w
>> NSFontManager* fontManager = [NSFontManager sharedFontManager];
>> NSFont* font = [fontManager fontWithFamily:@"Helvetica" traits:fontStyle
>> weight:5 size:12];
>> However, the displayed font is not always what I asked. For example, It
>> works with Verdana (I see it bold). But it does
Bold and Italic fonts - Cocoa
Hi Dany,
I'm not sure what's wrong but, for what its worth, I use:
NSFont * aFont = [NSFont fontWithName: @"Cochin" size: 10.0];
aFont = [fontManager convertFont: aFont
toHaveT
Hewitson; cocoa-dev@lists.apple.com
Subject: Re: Troubles with Bold and Italic fonts - Cocoa
Danny,
I'm no font expert, but you could try playing with the 'weight' setting. I see
you have it set to 5. Try setting it to 0 and see if that makes a difference.
Sometimes when choos
Hi Dany,
I'm not sure what's wrong but, for what its worth, I use:
NSFont * aFont = [NSFont fontWithName: @"Cochin" size: 10.0];
aFont = [fontManager convertFont: aFont
toHaveTrait: NSBoldFontMask];
Cheers,
Steve
On 14 Nov 11
Danny,
I'm no font expert, but you could try playing with the 'weight' setting. I see
you have it set to 5. Try setting it to 0 and see if that makes a difference.
Sometimes when choosing a bold font, the resulting font anyway has a given
weight. At least this is something I saw only yesterday