orenzo
email: [EMAIL PROTECTED]
> From: David Duncan <[EMAIL PROTECTED]>
> Date: Fri, 14 Mar 2008 13:39:42 -0700
> To: Lorenzo <[EMAIL PROTECTED]>
> Cc: cocoa-dev@lists.apple.com
> Subject: Re: QCView openGLContext
>
> On Mar 14, 2008, at 12:56 PM, Lorenzo wrote:
>
On Mar 14, 2008, at 12:56 PM, Lorenzo wrote:
I will file a bug.
I run XCode 3.0 - Xcode IDE: 921.0 - Xcode Core: 921.0 -
ToolSupport: 893.0
Please file it, its always good to know what will help our
developers :).
Actually I have adopted the solution posted by Sam, here in the list.
I r
Lorenzo
email: [EMAIL PROTECTED]
> From: David Duncan <[EMAIL PROTECTED]>
> Date: Fri, 14 Mar 2008 10:49:18 -0700
> To: Lorenzo <[EMAIL PROTECTED]>
> Cc: cocoa-dev@lists.apple.com
> Subject: Re: QCView openGLContext
>
> On Mar 13, 2008, at 4:53 PM, Lorenzo wrote:
&
On Mar 13, 2008, at 4:53 PM, Lorenzo wrote:
If I comment this line below
[[qcView openGLContext] flushBuffer];
my app launches and runs well, but of course I can't see the QCView
contents
properly. I have seen that this API is available in 10.5 and later.
Anyway
my compiler doesn't protes
ender with renderAtTime into the NSView or OpenGLView?
Best Regards
--
Lorenzo
email: [EMAIL PROTECTED]
From: Sam McDonald <[EMAIL PROTECTED]>
Date: Thu, 13 Mar 2008 19:23:35 -0500
To: Lorenzo <[EMAIL PROTECTED]>
Cc: cocoa-dev@lists.apple.com
Subject: Re: QCView openGLContext
I
]
>
> From: Sam McDonald <[EMAIL PROTECTED]>
> Date: Thu, 13 Mar 2008 19:23:35 -0500
> To: Lorenzo <[EMAIL PROTECTED]>
> Cc: cocoa-dev@lists.apple.com
> Subject: Re: QCView openGLContext
>
> I have programmed cocoa for less than a year, so if I say something s
I have programmed cocoa for less than a year, so if I say something
stupid please bare with me. Of the programming I have done most of it
has been with QC apps. From what I remember the openGLContext was
added in 10.5 (and made me very excited).
In my 10.4 application I created a glcontex