Re: QCView openGLContext

2008-03-14 Thread Lorenzo
orenzo email: [EMAIL PROTECTED] > From: David Duncan <[EMAIL PROTECTED]> > Date: Fri, 14 Mar 2008 13:39:42 -0700 > To: Lorenzo <[EMAIL PROTECTED]> > Cc: cocoa-dev@lists.apple.com > Subject: Re: QCView openGLContext > > On Mar 14, 2008, at 12:56 PM, Lorenzo wrote: >

Re: QCView openGLContext

2008-03-14 Thread David Duncan
On Mar 14, 2008, at 12:56 PM, Lorenzo wrote: I will file a bug. I run XCode 3.0 - Xcode IDE: 921.0 - Xcode Core: 921.0 - ToolSupport: 893.0 Please file it, its always good to know what will help our developers :). Actually I have adopted the solution posted by Sam, here in the list. I r

Re: QCView openGLContext

2008-03-14 Thread Lorenzo
Lorenzo email: [EMAIL PROTECTED] > From: David Duncan <[EMAIL PROTECTED]> > Date: Fri, 14 Mar 2008 10:49:18 -0700 > To: Lorenzo <[EMAIL PROTECTED]> > Cc: cocoa-dev@lists.apple.com > Subject: Re: QCView openGLContext > > On Mar 13, 2008, at 4:53 PM, Lorenzo wrote: &

Re: QCView openGLContext

2008-03-14 Thread David Duncan
On Mar 13, 2008, at 4:53 PM, Lorenzo wrote: If I comment this line below [[qcView openGLContext] flushBuffer]; my app launches and runs well, but of course I can't see the QCView contents properly. I have seen that this API is available in 10.5 and later. Anyway my compiler doesn't protes

Re: QCView openGLContext

2008-03-13 Thread Sam McDonald
ender with renderAtTime into the NSView or OpenGLView? Best Regards -- Lorenzo email: [EMAIL PROTECTED] From: Sam McDonald <[EMAIL PROTECTED]> Date: Thu, 13 Mar 2008 19:23:35 -0500 To: Lorenzo <[EMAIL PROTECTED]> Cc: cocoa-dev@lists.apple.com Subject: Re: QCView openGLContext I

Re: QCView openGLContext

2008-03-13 Thread Lorenzo
] > > From: Sam McDonald <[EMAIL PROTECTED]> > Date: Thu, 13 Mar 2008 19:23:35 -0500 > To: Lorenzo <[EMAIL PROTECTED]> > Cc: cocoa-dev@lists.apple.com > Subject: Re: QCView openGLContext > > I have programmed cocoa for less than a year, so if I say something s

Re: QCView openGLContext

2008-03-13 Thread Sam McDonald
I have programmed cocoa for less than a year, so if I say something stupid please bare with me. Of the programming I have done most of it has been with QC apps. From what I remember the openGLContext was added in 10.5 (and made me very excited). In my 10.4 application I created a glcontex