Thank you Sam, Your code looks promising. One question, should the renderView be a simple NSView, a QCView or an NSOpenGLView? If not a QCView, should I fire a timer each 1/60 sec in order to render with renderAtTime into the NSView or OpenGLView?
Best Regards -- Lorenzo email: [EMAIL PROTECTED] > > From: Sam McDonald <[EMAIL PROTECTED]> > Date: Thu, 13 Mar 2008 19:23:35 -0500 > To: Lorenzo <[EMAIL PROTECTED]> > Cc: cocoa-dev@lists.apple.com > Subject: Re: QCView openGLContext > > I have programmed cocoa for less than a year, so if I say something stupid > please bare with me. Of the programming I have done most of it has been with > QC apps. From what I remember the openGLContext was added in 10.5 (and made > me very excited). > > In my 10.4 application I created a glcontext, set its view, and rendered to it > using a QCRenderer. Here is what that looked like, please don't laugh at my > ugly code, this is some of the first objective-c I wrote: > > //Create OpenGL context used to render the QCRenderers and attach it to the > rendering view > NSOpenGLPixelFormatAttribute attributes[] = {NSOpenGLPFAAccelerated, > NSOpenGLPFANoRecovery, NSOpenGLPFADoubleBuffer, NSOpenGLPFADepthSize, 24, 0}; > > glPixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes]; > _glContext = [[NSOpenGLContext alloc] initWithFormat:glPixelFormat > shareContext:nil]; > [_glContext setView:_renderView]; > > // Create QCRenderers from composition file > compositionPath = [bundle pathForResource:_compositionName ofType:@"qtz"]; > renderer = [[QCRenderer alloc] initWithOpenGLContext:_glContext > pixelFormat:glPixelFormat file:compositionPath]; > > > > This will allows you to flush your buffer, but doesn't produce nearly as nice > code as what the 10.5 stuff allows you to do. > > Sam McDonald > Trimonix > > > On Mar 13, 2008, at 6:53 PM, Lorenzo wrote: > >> Hi, >> I build my app against 10.4 SDK. The compiler says that there are no errors. >> My app runs on Leopard very well. But on Tiger I get this error all the time >> and my app won't launch. >> -- >> [MYQCView openGLContext] : selector not recognized [self = 0x1492fee0] >> -- >> >> If I comment this line below >> [[qcView openGLContext] flushBuffer]; >> my app launches and runs well, but of course I can't see the QCView contents >> properly. I have seen that this API is available in 10.5 and later. Anyway >> my compiler doesn't protest when I build my app against 10.4 SDK. This a >> part, how can I make this work on Tiger too? Any workaround? >> >> >> Best Regards >> -- >> Lorenzo >> email: [EMAIL PROTECTED] >> >> _______________________________________________ >> >> Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) >> >> Please do not post admin requests or moderator comments to the list. >> Contact the moderators at cocoa-dev-admins(at)lists.apple.com >> >> Help/Unsubscribe/Update your Subscription: >> http://lists.apple.com/mailman/options/cocoa-dev/sammcd%40trimonix.com >> >> This email sent to [EMAIL PROTECTED] > > _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]