On Jan 14, 2011, at 1:00 AM, Uli Kusterer wrote:
> On 14.01.2011, at 01:37, Corbin Dunn wrote:
>> - (void)draggedImage:(NSImage *)draggedImage movedTo:(NSPoint)screenPoint
>>
>> Then do something like this (after converting the screen point to window
>> coords):
>>
>> NSPoint windowPoint = [
On 14.01.2011, at 01:37, Corbin Dunn wrote:
> - (void)draggedImage:(NSImage *)draggedImage movedTo:(NSPoint)screenPoint
>
> Then do something like this (after converting the screen point to window
> coords):
>
>NSPoint windowPoint = [[view window] mouseLocationOutsideOfEventStream];
>NSP
On Jan 13, 2011, at 16:48, Markus Spoettl wrote:
> On Jan 13, 2011, at 7:37 PM, Corbin Dunn wrote:
>> - (void)draggedImage:(NSImage *)draggedImage movedTo:(NSPoint)screenPoint
>>
>> Then do something like this (after converting the screen point to window
>> coords):
>>
>>NSPoint windowPoint
On Jan 13, 2011, at 7:37 PM, Corbin Dunn wrote:
> - (void)draggedImage:(NSImage *)draggedImage movedTo:(NSPoint)screenPoint
>
> Then do something like this (after converting the screen point to window
> coords):
>
> NSPoint windowPoint = [[view window] mouseLocationOutsideOfEventStream];
>
Hi Markus,
Use:
- (void)draggedImage:(NSImage *)draggedImage movedTo:(NSPoint)screenPoint
Then do something like this (after converting the screen point to window
coords):
NSPoint windowPoint = [[view window] mouseLocationOutsideOfEventStream];
NSPoint localPoint = [view convertPoint:w
Hello,
I have a drag-n-drop UI where I use the [NSCursor disappearingItemCursor] to
indicate that if you drop now, you're going to remove the item being dragged. I
do this by setting the cursor when my dragging destination receives a
-draggingExited: message (the dragging destination and sour