On 14.01.2011, at 01:37, Corbin Dunn wrote: > - (void)draggedImage:(NSImage *)draggedImage movedTo:(NSPoint)screenPoint > > Then do something like this (after converting the screen point to window > coords): > > NSPoint windowPoint = [[view window] mouseLocationOutsideOfEventStream]; > NSPoint localPoint = [view convertPoint:windowPoint fromView:nil];
The OS will be very disappointed if it hands you a screenPoint and you just completely ignore it and use mouseLocationOutsideOfEventStream instead. Due to lag, CPU load etc. It sounds like a better idea to use the parameter. Cheers, -- Uli Kusterer "The Witnesses of TeachText are everywhere..." http://www.zathras.de _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com