> On Nov 5, 2012, at 5:39 PM, Kyle Sluder wrote:
>
>> On Mon, Nov 5, 2012, at 02:20 PM, Andrea3000 wrote:
>>> Since I still have a Snow Leopard partition I have access to QuartDebug
>>> 4.1 and the hidden setting you suggested works as expected.
>>> The strange thing is that while regular windows
On Nov 5, 2012, at 5:39 PM, Kyle Sluder wrote:
> On Mon, Nov 5, 2012, at 02:20 PM, Andrea3000 wrote:
>> Since I still have a Snow Leopard partition I have access to QuartDebug
>> 4.1 and the hidden setting you suggested works as expected.
>> The strange thing is that while regular windows like Saf
On Mon, Nov 5, 2012, at 02:20 PM, Andrea3000 wrote:
> Since I still have a Snow Leopard partition I have access to QuartDebug
> 4.1 and the hidden setting you suggested works as expected.
> The strange thing is that while regular windows like Safari, Mail, ecc,
> are all opaque except for the corne
>>> There is (or was) a QuartzDebug option to show which parts of a window are
>>> actually transparent; on the standard windows only the corners are
>>> transparent, so for most of the window area the system can use the faster
>>> opaque calculations. I never filed a bug requesting a way for no
> There is (or was) a QuartzDebug option to show which parts of a window are
> actually transparent; on the standard windows only the corners are
> transparent, so for most of the window area the system can use the faster
> opaque calculations. I never filed a bug requesting a way for non-Apple
> There is (or was) a QuartzDebug option to show which parts of a window are
> actually transparent; on the standard windows only the corners are
> transparent, so for most of the window area the system can use the faster
> opaque calculations. I never filed a bug requesting a way for non-Apple
Sunday, November 4, 2012 4:52:12 AM
Subject: Re: Extremely low fps during transparent NSWindow resize
> On Nov 4, 2012, at 4:52 AM, Andrea3000 wrote:
>
>>> This suggests that the limiting factor is the GPU and/or the window
>>> server's throttling of the refresh ra
> Andrea,
>
>> if (self = [super initWithContentRect: contentRect
>> styleMask: NSBorderlessWindowMask
>> backing: bufferingType
>> defer: flag])
>
> Sei sicuro bufferingType è uguale a NSBackingStor
Andrea,
>if (self = [super initWithContentRect: contentRect
>styleMask: NSBorderlessWindowMask
> backing: bufferingType
>defer: flag])
Sei sicuro bufferingType è uguale a NSBackingStoreBuffere
> On Nov 4, 2012, at 4:52 AM, Andrea3000 wrote:
>
>>> This suggests that the limiting factor is the GPU and/or the window
>>> server's throttling of the refresh rate. So, the process isn't using much
>>> CPU time because it's blocked waiting for the GPU or window server to
>>> recomposite the
On Nov 4, 2012, at 4:52 AM, Andrea3000 wrote:
>> This suggests that the limiting factor is the GPU and/or the window server's
>> throttling of the refresh rate. So, the process isn't using much CPU time
>> because it's blocked waiting for the GPU or window server to recomposite the
>> window i
> On Nov 1, 2012, at 6:48 AM, Andrea3000 wrote:
>
>> I'm trying to address a performance problem regarding transparent NSWindows
>> during resize.
>
>> This way I have a borderless NSWindow which is transparent with a NSView
>> that draws an opaque NSRect with rounded corners.
>> Therefore it
On Nov 4, 2012, at 1:57 AM, Markus Spoettl wrote:
> On 11/4/12 2:27 AM, Ken Thomases wrote:
>> Maybe a better approach would be to use Core Animation layers. Those can
>> have rounded corners and that may allow the system to update them in a better
>> manner.
>
> I'm curious, what you mean by th
On 11/4/12 2:27 AM, Ken Thomases wrote:
Maybe a better approach would be to use Core Animation layers. Those can
have rounded corners and that may allow the system to update them in a better
manner.
I'm curious, what you mean by that, how would that work? You need to host layers
in a view in
On Nov 1, 2012, at 6:48 AM, Andrea3000 wrote:
> I'm trying to address a performance problem regarding transparent NSWindows
> during resize.
> This way I have a borderless NSWindow which is transparent with a NSView that
> draws an opaque NSRect with rounded corners.
> Therefore it gives me a
Hi,
I'm trying to address a performance problem regarding transparent NSWindows
during resize.
I have created a new Cocoa Application from Xcode's templates, overriding both
NSWindow and NSView as follows:
@implementa
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