On Jul 30, 2008, at 9:50 AM, John Clayton wrote:
I'm wanting to create a CGImageRef from a quartz based CGContextRef,
so that I can feed a CALayer with it. Is there a preferred way of
doing this? I did think of creating a CGLayer, drawing into it's
context, and then creating a CGImageRef
Hi
I'm wanting to create a CGImageRef from a quartz based CGContextRef,
so that I can feed a CALayer with it. Is there a preferred way of
doing this? I did think of creating a CGLayer, drawing into it's
context, and then creating a CGImageRef via a CIContext
createCGImage:inRect: call