On 16/04/2011, at 4:40 PM, Roland King wrote:
> Where I'm getting the most time spent is in CGPathAddArc(), and this
> particular shape has a lot of them. My assumption here is that CGPathAddArc,
> which takes two angles, is having to calculate a bunch of trig functions of
> those and figure o
On 16-Apr-2011, at 12:17 PM, Quincey Morris wrote:
> On Apr 15, 2011, at 20:55, Roland King wrote:
>
>> I have a CGPath which represents a small (but somewhat complicated) shape
>> and I want to append a number of them together, connected with straight
>> lines, to form a complete closed shape
On 16-Apr-2011, at 12:23 PM, Graham Cox wrote:
>
> On 16/04/2011, at 1:55 PM, Roland King wrote:
>
>> I have a CGPath which represents a small (but somewhat complicated) shape
>> and I want to append a number of them together, connected with straight
>> lines, to form a complete closed shape
On 16/04/2011, at 1:55 PM, Roland King wrote:
> I have a CGPath which represents a small (but somewhat complicated) shape and
> I want to append a number of them together, connected with straight lines, to
> form a complete closed shape which I then want to use as a clip region. I
> thought th
On Apr 15, 2011, at 20:55, Roland King wrote:
> I have a CGPath which represents a small (but somewhat complicated) shape and
> I want to append a number of them together, connected with straight lines, to
> form a complete closed shape which I then want to use as a clip region. I
> thought tha
I have a CGPath which represents a small (but somewhat complicated) shape and I
want to append a number of them together, connected with straight lines, to
form a complete closed shape which I then want to use as a clip region. I
thought that CGPathAddPath would do what I wanted as I can easily