On May 16, 2025, at 09:36, Dragan Milić via Cocoa-dev
wrote:
>
> Trying to resize any control in a row template by force (setFrame: or
> setFrameSize:) has no effect.
Have you tried adding a width constraint instead? Or subclass NSPopUpButton and
override the intrinsicContentSize m
teView {
datePicker = dateView!
}
else {
datePicker = newDateView()!
}
return [views[0], views[1], datePicker]
}
}
}
That sort of thing worked for me.
Regards,
Arved
> On 17 May 2025, at 05:00, cocoa
behaviour, as well as code
samples, if necessary, but I’d like to ask first, maybe someone already knows
what I’m talking about and provide some insights and solutions.
Thanks in advance,
-- Dragan
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behaviour, as well as code
samples, if necessary, but I’d like to ask first, maybe someone already knows
what I’m talking about and provide some insights and solutions.
Thanks in advance,
-- Dragan
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> On Apr 19, 2025, at 4:53 AM, Gabriel Zachmann via Cocoa-dev
> wrote:
>
>
>>
>> The only thing I can think of is that, if legacyScreenSaver is still running
>> an old instance of your screensaver (which you've learned can now happen),
>> it i
025, at 4:53 AM, Gabriel Zachmann via Cocoa-dev
> wrote:
>
>
>>
>> The only thing I can think of is that, if legacyScreenSaver is still running
>> an old instance of your screensaver (which you've learned can now happen),
>> it is somehow caching the specia
On Apr 19, 2025, at 04:53, Gabriel Zachmann via Cocoa-dev
wrote:
>
>
> Is there an easy way to check, if other instances are still running?
I log stuff to see what's going on. Either using standard logging (OSLog, etc)
or write to your own file if trying to filter in Console i
; 1. Make sure legacyScreenSaver is not running in Activity Monitor. Quit/kill
> it if it is.
> 2. Open the System Prefs and change your screensaver's prefs.
> 3. Run it to see if the changes are kept.
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ink that's it.
I tried your experiment and i think it proves that there are other instances of
my screensaver running.
Is there an easy way to check, if other instances are still running?
Best regards, Gabriel
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On Apr 18, 2025, at 06:32, Gabriel Zachmann via Cocoa-dev
wrote:
>
>
> This is what I do once the user clicks OK:
>
> [defaults_ setObject: monitor_user_prefs forKey: displayName_];
> [defaults_ synchronize];
The only thing I can th
the
new prefs directly after the OK button.
Best,
Gab.
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On Apr 15, 2025, at 07:57, Gabriel Zachmann via Cocoa-dev
wrote:
>
> But that does not explain, why new settings will not become persistent, does
> it?
> I mean, when I do
> [defaults_ setObject: monitor_user_prefs forKey: displayName_];
> the Mac *could* write the
uot;legacyScreenSaver" suggest, that this framework will be going
away anyways at some point ...
What are your thoughts?
Best regards, Gabriel
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On Apr 13, 2025, at 16:01, Gabriel Zachmann via Cocoa-dev
wrote:
>
>
> I don't see this on my side.
> I have let macOS launch my screensaver several times,
> but still I see exactly one process:
>legacyScreenSaver (Wallpaper)
> Also, I don't see any pro
l times,
but still I see exactly one process:
legacyScreenSaver (Wallpaper)
Also, I don't see any process "ArtSaver" (the name of my plugin).
Best regards,
Gabriel
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On Apr 12, 2025, at 06:23, Gabriel Zachmann via Cocoa-dev
wrote:
>
> I have already asked a similar question , but please let me try again.
>
> I would like to access the defaults of my screen saver plugin using the
> 'defaults' command.
Like I said before, the '
On Apr 12, 2025, at 06:34, Gabriel Zachmann via Cocoa-dev
wrote:
>
> The settings of screen savers used to be broken for a long time, i.e., macOS
> would not make them persistent, or it would not "deliver" them to the plugin
> through the regular NSUserDefaults API.
>
es anybody else experience this regression?
Best,
Gab.
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ged the defaults system with macOS 15 (or
14?).
The old ways don't work anymore, IIRC.
Especially the plist files seem to play a somewhat different role than they
used to.
Best regards, Gabriel
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On Mar 26, 2025, at 08:08, Gabriel Zachmann via Cocoa-dev
wrote:
>
> I have a screensaver that uses a number of settings the user can change
> through the Options in System Settings.
>
> It uses several dictionaries, one per display type (built-in, external
> monitor, ...).
or pointers will be highly appreciated.
Best regards, Gabriel
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Conta
On 1/5/25 9:47 AM, Gabriel Zachmann via Cocoa-dev wrote:
Thanks a lot to both of you!
I'm sure there's more than one way to do it, but one way is to create an
NSPDFImageRep. You can then get a CGImageRef from that, or on macOS,
create an NSImage and set that as the layer contents.
Try it out!
> On Jan 5, 2025, at 11:47 AM, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> Thanks a lot to both of you!
>
>> I'm sure there's more than one way to do it, but one way is to create an
>> NSPDFImageRep. You can then get a CGImageRef from tha
Page = [ [NSImage init] addRepresentation: imagePDFrep];
?
Is that the general gist of it?
Best, G.
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Oh, I forgot to ask. Are you doing this on the Mac or on iOS? My writeup is
from an iOS perspective. See? I told you. No coffee this morning Hope it
helps to guide you in the right direction in any case.
Alex Zavatone
> On Jan 4, 2025, at 6:30 AM, Gabriel Zachmann via Cocoa-dev
>
-image
And sorry if there are any inaccuracies in my overview. No coffee today.
Cheers! Hope this helps.
Alex Zavatone
> On Jan 4, 2025, at 6:30 AM, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> I am using CALayer's to display images with some animations.
>
> Now,
On 1/4/25 4:30 AM, Gabriel Zachmann via Cocoa-dev wrote:
I am using CALayer's to display images with some animations.
Now, I would like to display PDFs (just the first page).
Could some kind soul please explain to me how to load PDFs?
And would I then just add such a PDF obje
gards, Gabriel
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I can update one of my computers to 15 and if you wish to send me the latest
copy, I can test for you.
Lemme know.
Alex Zavatone
> On Sep 20, 2024, at 7:12 AM, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> I have received reports that my screensaver is not working under ma
On Sep 20, 2024, at 07:12, Gabriel Zachmann via Cocoa-dev
wrote:
>
> I have received reports that my screensaver is not working under macOS 15.
For what it's worth, mine is working just fine. And they have not fixed the bug
that leaves legacy screensavers loaded and running after
, Mac geek
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https
On Sep 20, 2024, at 07:12, Gabriel Zachmann via Cocoa-dev
wrote:
>
> I have received reports that my screensaver is not working under macOS 15.
> In particular, it seems like it can't access its settings , using
> ScreenSaverDefaults -defaultsForModuleWithName
I haven
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de signing.
>
> Let me see what I can look in to.
>
> Cheers,
> Alex Zavatone
>
>> On Mar 22, 2024, at 8:23 AM, Mark Allan via Cocoa-dev
>> wrote:
>>
>> Hi all,
>>
>> I'm trying to offer my users the option (via a pre-defined list in
.
Cheers,
Alex Zavatone
> On Mar 22, 2024, at 8:23 AM, Mark Allan via Cocoa-dev
> wrote:
>
> Hi all,
>
> I'm trying to offer my users the option (via a pre-defined list in my app's
> Preferences) to choose an app icon which shows up in the Dock and the Finder.
>
&
is please?
The folks at Panic have managed to do it with Nova, so it must be possible, I
just can't figure it out.
Thanks
Mark
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> On Sat 10.02.2024, at 11.16, Dragan Milić via Cocoa-dev wrote:
>
> Hello all,
>
> I’ve finally changed my main development platform to macOS 14 Sonoma and
> almost immediately have I encountered something I consider being a bug. I
> searched for similar issues, but now
ly)?
-- Dragan
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at’s going on.
Steve via iPad
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en, I read the actual values from monitor_user_prefs.
>
> When the user changes a setting, I do the inverse, like this:
>
> .. create a new dictionary monitor_user_prefs, containing all the key/value
> pairs of the settings ..
> [defaults_ setObject: monitor_user_prefs
Sorry, Jens and Pascal!
I have received your messages just now.
You were right, as I have found out a while later kind of the hard way ...
So, thanks again!
Best regards, Gabriel
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lldb will stop on
SIGUSR1
Set your breakpoints as needed, then
r --no-stdin
Then you can 'kill -30 ' without getting those annoying breaks in
mach_msg2_trap.
Hope this helps.
Gabriel.
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Hi Gabriel. Happy that you’re getting some progress. Did Jens’s reply not
explain why it would be interfered with when running in the debugger?
> On Jan 31, 2024, at 10:33 AM, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> I have investigated a bit further.
>
> When I launc
them, maybe, an ancillary process from Xcode?
>
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Contact the m
/build_setting_ref.html
Hopefully, Jens’s tip will get you what you need!
Best,
Alex Zavatone
> On Jan 31, 2024, at 12:20 AM, Jens Miltner via Cocoa-dev
> wrote:
>
> Xcode intercepts signals in the process being debugged (for good reason).
> You can ignore specific signals in Xcode (i.e. pa
false
process handle SIGUSR1 -p true
HTH,
-jens
> Von: Gabriel Zachmann
> Betreff: Xcode interferes with signal handler (was: Sending SIGUSR1 to a
> process)
> Datum: 30. Januar 2024 um 20:31:45 MEZ
> An: "cocoa-dev@lists.apple.com"
>
>
> I am set
Le 30/01/2024 à 20:31, Gabriel Zachmann via Cocoa-dev a écrit :
I am setting up a signal handler in my app like this:
void *e = signal( SIGUSR1, signal_handler );
if ( e == SIG_ERR )
...
It works (i can 'kill -30 '), BUT ONLY, if I run my app outside of Xcode.
When I
a signal handler?
Or does a kill on the command line deliver the signal to several processes, one
of them, maybe, an ancillary process from Xcode?
Best regards, Gabriel
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ftware
https://www.nemesys-soft.com/
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://forums.developer.apple.com/forums/thread/90111
Cheers,
Alex Zavatone
> On Jan 29, 2024, at 1:06 AM, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> IIRC, one process cannot send a Unix signal to another one.
> At least, not any more, and not without special privileges.
>
> But
ationMain, mach_msg2_trap.
My signal_handler won't get called.
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Yes, this should work. The only changes I know of is that you can’t signal some
Apple processes these days if System Integrity Protection is engaged.
Saagar Jha
> On Jan 28, 2024, at 23:06, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> IIRC, one process cannot send a Unix signal to
d.
Best regards, Gabriel
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I don’t have those settings on my Mac (Monterey) so I can’t check but I wonder
if you can simply query existing controls for their font information?
HTH,
Keary Suska
Esoteritech, Inc.
"Demystifying technology for your home or business”
> On Jan 11, 2024, at 8:50 AM, Alex Zavatone v
nothing for text and nothing with a 13 in it.
Ideally I’d search the entire drive for a mod date of today and locate that
file, but I’ll leave that up to you.
Good luck. Let us know what you find.
Cheers,
Alex Zavatone
> On Jan 11, 2024, at 10:58 AM, Alex Zavatone via Cocoa-dev
> wrote:
I had to do something like that on iOS a few years back. Let me see if I have
a solution for MacOS.
Cheers,
Alex Zavatone
> On Jan 10, 2024, at 10:48 AM, Tom Doan via Cocoa-dev
> wrote:
>
> I'm trying to figure out how to query the value for the
> Accessibility---Dis
ion?
Best regards,
Tom Doan
---
Estima
2717 Harrison St
Evanston, IL 60201
USA
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H
> On Jan 3, 2024, at 06:20, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> From one of the users of my screensaver, I get the issue report that
> resolving the SSB does not work.
> He is running macOS 10.14.6 on a Mac Mini.
> I have compiled my screensaver using the cur
rk ];
.. = [NSString stringWithFormat: @"Orig path: %@", [dict
objectForKey: NSURLPathKey];
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documentation in the right way and work myself through more complex examples
and use cases.
Thanks,
-- Dragan
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There's an active discussion rying to reverse-engineer the screen saver
settings in Sonoma over on GitHub:
https://github.com/JohnCoates/Aerial/issues/1332
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> On Oct 12, 2023, at 04:54, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> Now, under Sonoma (14.0), I have an issue with the settings (user defaults)
> of my screen saver, again.
>
> I go into System Settings, change some settings of my screen saver, they take
> e
setObject: monitor_user_prefs forKey: displayName_];
bool success = [defaults_ synchronize];
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Hi,
I am drawing user-interface elements in Cocoa. I have a problem with
transparent colors.
I have created a minimal example to illustrate the issue.
https://github.com/JeffMcClintock/AlphaBlender
Here is the apps output:
https://synthedit.com/files/AlphaBlender.png
To explain
ntext, and restore it afterwards).
>
> All the best
> JP
>
>
>
>
>
>
>
>a graphic context created by myself ( hence not the supplied on by the
> printing framework )
>
>> Le 22 sept. 2023 à 17:59, David Duncan > <mailto:david.dun.
t
JP
a graphic context created by myself ( hence not the supplied on by the
printing framework )
> Le 22 sept. 2023 à 17:59, David Duncan a écrit :
>
>
>
>> On Sep 22, 2023, at 11:12 AM, JPH via Cocoa-dev
>> wrote:
>>
>> I am facing the following pr
> On Sep 22, 2023, at 11:12 AM, JPH via Cocoa-dev
> wrote:
>
> I am facing the following problems in drawing text and graphics in
> CGContextRef of an NSview and Printing framework:
>
> 1) drawing text using: [finalString drawInRect:textBox
> withAttribu
gards
JP
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> would give the right ‘fullscreen’ sizes for any current or future screen
> shape.
>
>
> Angela Brett (she/her)
> http://angelastic.com
> ang...@angelastic.com
>
>
>
>
>
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is different?
If it was a permissions issue the icon would have a 🚫 badge on it and should
not appear disabled (grayed out). Hope that helps & good luck.
—Rob
> On Sep 5, 2023, at 12:10 PM, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> My app loads a number of image files a
el
PS:
Yes, I know that an app/user should never mess with the contents of the photos
library.
But in my app, I am merely loading the files, nothing else.
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gt; with it.
>>
>> Cheers,
>> Alex Zavatone
>
>
> Le 24 août 2023 à 07:44, Sandor Szatmari a
> écrit :
>
> You mention ARC… aren’t you not supposed to explicitly release objects under
> ARC? Am I misunderstanding?
>
> Sandor
>
>>
>
> On Aug 23, 2023, at 11:44 PM, Sandor Szatmari via Cocoa-dev
> wrote:
>
> You mention ARC… aren’t you not supposed to explicitly release objects under
> ARC? Am I misunderstanding?
>
> Sandor
>
>> On Aug 23, 2023, at 18:48, JPH via Cocoa-dev
>> wrot
à 07:44, Sandor Szatmari a écrit
:
You mention ARC… aren’t you not supposed to explicitly release objects under
ARC? Am I misunderstanding?
Sandor
>
>> On Aug 23, 2023, at 4:47 PM, JPH via Cocoa-dev
>> wrote:
>>
>> Hello friends,
>>
>> The enclosed
You mention ARC… aren’t you not supposed to explicitly release objects under
ARC? Am I misunderstanding?
Sandor
> On Aug 23, 2023, at 18:48, JPH via Cocoa-dev
> wrote:
>
> Hello friends,
>
> The enclosed procedure is producing a NSImage from another NSImage, by
>
.
Cheers,
Alex Zavatone
Sent from my iPad
> On Aug 23, 2023, at 5:48 PM, JPH via Cocoa-dev
> wrote:
>
> Hello friends,
>
> The enclosed procedure is producing a NSImage from another NSImage, by
> cropping in a NSRect.
> The resulting sub-Image feeds an imageView in t
CGImageForProposedRect returns an autoreleased CGImageRef, so your
CFRelease(imageRef) is an overrelease and likely the cause of your problem.
The rest of the code looks fine, including the release of subImageRef (if it
was uncommented).
—Rob
> On Aug 23, 2023, at 4:47 PM, JPH via Cocoa-
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justing mainScreen.frame
with mainScreen.safeAreaInsets? I haven’t tried it but I would hope those would
give the right ‘fullscreen’ sizes for any current or future screen shape.
Angela Brett (she/her)
http://angelastic.com
ang...@angelastic.com
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notch, and use a
smaller mainScreen.frame.size accordingly;
but I am pretty sure this would break with the next Mac models again.
So, I am looking for something more future-proof.
Best regards, Gabriel
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Gabe, I wonder if you can manually mess up your pList settings (keep a working
copy) to see if this replicates any of the issues you see.
Cheers from Windhoek,
Alex Zavatone
> On Aug 15, 2023, at 8:24 PM, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> I can try that , but I would
rsely, it’s not necessarily sitting around watching the
>> plist file for changes. The correct way to update user defaults in an ad-hoc
>> fashion is to use the defaults command.
>>
>
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to disk
> immediately. Conversely, it’s not necessarily sitting around watching the
> plist file for changes. The correct way to update user defaults in an ad-hoc
> fashion is to use the defaults command.
>
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I can try that , but I would have no idea what to look for.
Is there any known reasons why a toggleFullScreen call might not send the
window to full-screen?
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Best regards, Gabriel
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I would suggest asking your user for a system report or sysdiagnose. It might
glean some details about their environment.
--
Gary
> On Aug 15, 2023, at 3:30 AM, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> I have one user of my macOS app (under macOS 13.4.1)
> where the app d
pain in the ass iPhone.
> On Aug 15, 2023, at 12:31, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> I have one user of my macOS app (under macOS 13.4.1)
> where the app does not want to go into full-screen mode.
>
> It is a pretty plain app.
>
>
ve already googled, but it seems like what that user reports does not
happen anywhere else.
Is there anything that could prevent a window from going into fullscreen mode?
Best regards, Gabriel
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I reported that to you as well if you look at my older replies.
Greetings from Etosha.
> On Aug 13, 2023, at 8:49 PM, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> One of the users of my screensaver has reported a very funny bug:
> my screensaver is working, but when they open th
s, Gabriel
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Help/U
Use the commend “defaults delete de.zach.ArtSaverApp” to delete all your prefs.
That should remove them everywhere.
At least that is what as worked for my in my limited experience.
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Please do not
an ad-hoc fashion
is to use the defaults command.
> On Aug 6, 2023, at 01:53, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> I am pretty confused with the NSUserDefaults system.
>
> My app stores different settings for different monitors in the
> [NSUserDefaults standardU
value in plist file reflects
that, even while I have the plist file open in Xcode.
Very confused,
Gabriel.
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notifications.
These are easy to use, and, I believe, still the best way to send info from one
app to another in the Mac system.
Jack
> On Jul 25, 2023, at 9:38 AM, Rob Petrovec via Cocoa-dev
> wrote:
>
> NSDistributedNotificationCenter is a way to send a notification out across
> t
hLength:
NSStatusItem.variableLength )
in my app ...
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