Where I live I can only get dialup; to download anything these days I
have to go to a wifi spot.
Just now I'm downloading the 1 GB Epson Printer Drivers from Apple's
downloads page; despite being the only customer in the place, Firefox
estimates the download will require 18 hours.
I have a Facebo
Wish you all the luck in your new endeavors!
> On Jun 15, 2015, at 8:23 PM, Michael David Crawford
> wrote:
>
> I've been out of work for most of the last five years. Many
> well-meaning yet sadly misinformed people give me what doubtlessly
> would be good advice for others, for example that
I've been out of work for most of the last five years. Many
well-meaning yet sadly misinformed people give me what doubtlessly
would be good advice for others, for example that I should go on
disability, get into subsidized housing or to stop linking my essays
about my mental illness from every pa
On Jun 15, 2015, at 13:38 , Ben wrote:
>
> I'm trying to replicate a portion of UI in a manner similar to the formula
> editor of Numbers. For those not familiar, its a widget that floats above the
> spreadsheet grid featuring a text view and a button or two.
>
> Currently I am using the addCh
The only feature in Swift that is useful for me so far is its ability to be
executed like a script using its REPL feature. And to use it I need Swift being
open source.
Things will go off topic beyond this point.
I always had an Objective-C Web framework (not a WebObjects revival, but a more
“
Hi list,
I'm trying to replicate a portion of UI in a manner similar to the formula
editor of Numbers. For those not familiar, its a widget that floats above the
spreadsheet grid featuring a text view and a button or two.
Currently I am using the addChildWindow:ordered: method on NSWindow to ad
On Fri, 12 Jun 2015 23:51:42 -0700, Britt Durbrow said:
>Swift is too immature to warrant doing anything serious with it yet…
I've stayed away from it for that reason basically. When Xcode x+1 can't even
compile code that builds in Xcode x, I'm not too interested (except for toy
projects). Ye
Hi,
The way I look at it, if you learn Objective-C, you’ll be able to pick up Swift
quite easily, but I don’t think the opposite is true. Also it depends if you
want to learn how the system hangs together at a low level, then Objective-C
makes it easier. I can’t imagine learning Swift without k
Jens, I agree with what you say, but for the record, there was no sarcasm in my
message. I was speaking very literally about what I thought I heard in the WWDC
’14 intro versus what I encountered when I began using it.
--
Charles
On Monday, June 15, 2015 at 13:50, Jens Alfke wrote:
>
>
Hi All,
Please take a look at the method below and look for the // ***
comments
+(void) selfTest
{
LTWIndexBuffer* myIndexBuffer1;
LTWIndexBuffer* myIndexBuffer2;
LTWIndexBuffer* myIndexBu
> On Jun 15, 2015, at 5:30 AM, Charles Jenkins wrote:
>
> I may have misinterpreted the WWDC ’14 announcement of Swift. Somehow I got
> the impression Swift was supposed to make Mac programming easier and more fun.
Can we pleease stay away from sarcasm in this thread. Language flame-wars
On Jun 15, 2015, at 10:17 , has wrote:
>
> the goal is to enable a user to print an object specifier and be able to
> copy-and-paste that straight into another script - i.e. `-description`
> should always return a string that represents valid Swift code
I dunno about #1 or #2, but for #3 look
Hi folks,
Some of the old uns here might remember that many years ago I wrote a
nice little library named appscript which allowed you to control
"AppleScriptable" applications from Python/Ruby/ObjC (and, unlike the
alternatives, actually didn't suck), allowing you to write code like
this (Pyt
Consider: If you were tasked to choose a language for a project based only on a
"features list", you'd still have no assurances the language would be
appropriate for the project or that you would be able to accomplish the project
in a timely manner. Features do not equate to usability or product
> On 2015 Jun 13, at 13:24, Dan Stenning wrote:
>
> thanks for the reply but i’m afraid that suggestion didn’t work either :(
I think what you need to do then is to get yourself some Apple sample code that
works, compare it line-by-line with yours and figure out what you’re doing
wrong. If
Found it! Just use \r, I did a searched again and found, not sure why I didn’t
get any useful results last time.
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On Mon, Jun 15, 2015, at 08:27 AM, Viacheslav Karamov wrote:
> Are you sure?
> I learned that I could achieve it by using SKStoreProductViewController,
> but I need the way to not use it.
You _must_ use SKStoreProductViewController for purchases. This is how
the system protects against apps that
Are you sure?
I learned that I could achieve it by using SKStoreProductViewController,
but I need the way to not use it.
15.06.15 15:48, Maxthon Chan wrote:
You cannot do this directly, but you can, via opening a link using
-[UIApplication openURL:], to direct the user to iTunes Music Store a
Hi,
I’ve added the description method to my class, (please see methods below), but
when the String is logged, I get this:
"LTWBufferIndex: - Length: 1\n0: 1\n-\n",
"LTWBufferIndex: - Length: 5\n0: 1\n1: 2\n2: 3\n3: 4\n4: 5\n-\n”,
e.g. the newlines are not interpreted as such. I
You cannot do this directly, but you can, via opening a link using
-[UIApplication openURL:], to direct the user to iTunes Music Store app to but
the song. Remember that iTunes Music Store is not available in every country
and region.
> On Jun 15, 2015, at 20:37, Viacheslav Karamov wrote:
>
>
Hi all,
Is it possible to buy music on iTunes store from my iOS app?
Could you please point me to the way how can I achieve this?
Thanks,
Viacheslav.
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I may have misinterpreted the WWDC ’14 announcement of Swift. Somehow I got the
impression Swift was supposed to make Mac programming easier and more fun. What
I found was that with Cocoa, it makes easy stuff harder without making the hard
stuff the slightest bit easier. (In the case of string m
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