On Jun 11, 2013, at 21:39 , Nick Zitzmann wrote:
> On Jun 10, 2013, at 10:03 PM, Miguel Pontes wrote:
>
>> Hello,
>> I'm having issues getting an app to not trigger switching to the dedicated
>> GPU when using NSOpenGLView.
> […]
>> Is there anything I'm doing wrong? I've read on this mailing
On Jun 11, 2013, at 14:32 , Greg Parker wrote:
> Formally unspecified. It's possible to create a selector or class at runtime
> with arbitrary zero-terminated bytes and the runtime won't care.
>
> In practice you should use UTF-8. That's what the compiler does.
Thanks. That's what I've always
On Jun 11, 2013, at 2:21 PM, Rick Mann wrote:
> A function like sel_getName() returns a const char* NULL-terminated C string.
> What is the character encoding of this string?
Formally unspecified. It's possible to create a selector or class at runtime
with arbitrary zero-terminated bytes and th
A function like sel_getName() returns a const char* NULL-terminated C string.
What is the character encoding of this string?
--
Rick
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On Jun 10, 2013, at 10:03 PM, Miguel Pontes wrote:
> Hello,
> I'm having issues getting an app to not trigger switching to the dedicated
> GPU when using NSOpenGLView.
[…]
> Is there anything I'm doing wrong? I've read on this mailing list before
> (http://lists.apple.com/archives/cocoa-dev/20
On Jun 10, 2013, at 5:32 PM, Trygve Inda wrote:
> http://www.celestrak.com/NORAD/elements/stations.txt
The JavaScript redirect you showed earlier appears to be that server's broken
attempt to display a "page not found" error. Note the Content-Location header
with "404" in it.
Perhaps the file
I haven't comprehended your whole situation, but maybe there is some event you
could hook in to and trigger -processPendingChanges in context A. That usually
shakes things up.
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My first time really trying to do multi-threaded Core Data ..
I have two contexts, A and B. Things are changing in A, I want to track them in
B. I think I understand how the ..DidSaveNotification works with
mergeChangesFromContextDidSaveNotification:, it can refresh the objects in B's
context
On 10 Jun 2013, at 16:50, David Duncan wrote:
> The behavior you see is correct. Remember that the model layer (the layer you
> have) only sees discrete values for an animation – typically the beginning
> and end values. The intermediate values are generated by the Core Animation
> for rende
Hello,
I'm having issues getting an app to not trigger switching to the dedicated GPU
when using NSOpenGLView.
I've added NSSupportsAutomaticGraphicsSwitching: YES to the Info.plist, but the
dedicated GPU keeps getting triggered no matter what, just as soon as I call
[self openGLContext] from i
Hello,
[this message updated; previous message failed to get posted to the
list]
I noticed that the garbling is always "^M\n" -- indicating to me
there is a newline/linebreak encoding issue.
(especially since the server is a Microsoft monster).
2 ideas in order of likelihood:
=== (1) ==
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