That sounds scary. :)
I haven't experienced any of the sort. Tested in both linux 64-bit and
windoze 32-bit.
The problem likely stems from the way jme loads the native libraries. As
far as I know
they do it "manually" by extracting the libraries and then setting some
sort of path. It
should be au
I don't have much to contribute here, just some vague observations pulled
out of distant memories. So this is fuzzy, and I apologize for that.
I started working on this same sort of thing, sometime late last year.
Setting up a basic project using jME in clojure worked fine under 64-bit
Windows.
Finally it works! Had some more issues with Eclipse running on Java 7, but
wiping out all Java and installing the latest JDK of version 7 and showing
some little attention to Eclipse did the trick! Thank you very much for the
directions, atkaaz and other buddies - I would've never been able to f
I had the issue here:
https://code.google.com/p/counterclockwise/issues/detail?id=567
I think the fix is to use java 7 for eclipse not java 6
On Tue, Apr 30, 2013 at 10:01 PM, Alex Fowler wrote:
> Same thing... I have no firewall or other restrictions... Have just
> deleted the ccw folder, and
Same thing... I have no firewall or other restrictions... Have just deleted
the ccw folder, and now it creates the folder, but does not fetch a jar
into it. And the error is the same... reaally strange that :) Tried
removing all the Run Configs just to be sure.. still same :) Idk, maybe if
I r
actually looks like I spoke too soon, what I said doesn't seem to apply to
you because the console message says ccw.server instead of ccw-server
(dot vs dash), so it should be able to fetch that unless you're not
allowing it in firewall? I emptied my .m2 folder and it works for me, ccw
fetches all
also I think Ctrl+Alt+S is my Ctrl+Alt+L , either that or they both do the
same thing. I forgot whether I added Ctrl+Alt+L myself but it's meant to
mean Load File In REPL
On Tue, Apr 30, 2013 at 9:35 PM, Alex Fowler wrote:
> Right, I had the stable version, not beta, and Ctrl+Alt+L had no effect
sorry I meant, Run As->Run Configurations... :)
On Tue, Apr 30, 2013 at 9:41 PM, AtKaaZ wrote:
> oh yes that thing, just do Run->Run As... on your project
> and delete all the children inside Clojure
> things like:
> fightingsail Leiningen
> where fightingsail is the name of the project
>
> an
oh yes that thing, just do Run->Run As... on your project
and delete all the children inside Clojure
things like:
fightingsail Leiningen
where fightingsail is the name of the project
and when you try to start the REPL again, it will create a new one with the
correct Arguments
On Tue, Apr 30, 20
Right, I had the stable version, not beta, and Ctrl+Alt+L had no effect at
all. So now I have updated to the latest beta. Now repl does not start
at all :)
The error in the console is:
Could not transfer artifact ccw:ccw.server:pom:0.1.0 from/to central
(http://repo1.maven.org/maven2/): re
oh nevermind I misread that. So it doesn't work for you with ccw? are you
using latest ccw beta?
When I start the core.clj file with Ctrl+Alt+L to load it in a repl it
works for me
Eclipse SDK
Version: 4.3.0
Build id: I20130430-0031
Counterclockwise (Clojure plugin for Eclipse)0.13.0.201304
seems to be working fine for me, are you not starting the repl from the
project's folder ? tested with lein 2.2.0 from master
On Tue, Apr 30, 2013 at 8:49 PM, Alex Fowler wrote:
> Just tried that! Very nice! Got it running with "lein repl" from Windows
> command prompt!!! However, when I fire up
Just tried that! Very nice! Got it running with "lein repl" from Windows
command prompt!!! However, when I fire up the repl from Eclipse CCW, I get:
ClassNotFoundException com.jme3.app.SimpleApplication
java.net.URLClassLoader$1.run (URLClassLoader.java:366)
I assume, this is due to the fact t
Good that you've mentioned it! While I use JME for a long time already, I
started researching LibGDX not so long ago. For now, I program right on my
Android Tablet PC, using AIDE with libgdx jars in the project. But the
language is Java... sadly, I find that Clojure did not yet make it into
Dal
Yeah, to have an option is a good idea! I just wanted to say, that I
wouldn't want it to be removed completely :) As far as I understand, you're
making up some library-type project.. Do you have a page or a blog where I
could track the progress and be up-to-date with the current version? I
thin
Depending on exactly what you want, it may also be worth taking a look at
LibGDX:
http://libgdx.badlogicgames.com/
Seems like a pretty promising library, with plenty of cross platform
support. Not as much of a complete game engine as jMonkeyEngine, but
perhaps more in keeping with the Clojure
>
> I think that for today I will stick with the "lib" folder solution,
> proposed by James, but I encourage the knowledgefull people Jonathan and
> James to work together to deliver a Clojars or Amazonaws online repository
> with more-or-less daily update, since the engine is really well-maintaine
Thankew to all who have answered. A relief is to find me not alone. I will
write a composite answer to all proposals at once.
I have done an extensive googling during my initial search and found the
Aurellem blog to be a very insighting and profound. I planned to start
coupling Clojure and JME3
that seems unsafe.
I'd rather use a nightly zip or what I am currently using, jme3 engine as
project in eclipse and when needed ant build it and have my project always
refer to the lib folder in the dist ie. I've these 2 lines in my project:
:bootclasspath false;false is needed here for JME3 sp
I'm currently making a library for jmonkeyengine. It's not
ready yet, however, a while back I decided to put jme in a repository.
Url: "http://jmonkeyengine.s3-website-eu-west-1.amazonaws.com/";
Add to deps: [jme "2013-04-01"]
The biggest problem with it right now is that it contains all test mod
That's awesome! Thanks James!
On Mon, Apr 29, 2013 at 10:46 PM, James Reeves wrote:
> I've been messing around with jME3 as well, and at some point I might
> release a library for it.
>
> One of the problems with jME3 is that its deployment mechanism hasn't
> quite caught up with the current ce
I've been messing around with jME3 as well, and at some point I might
release a library for it.
One of the problems with jME3 is that its deployment mechanism hasn't quite
caught up with the current century. I'm planning on packaging it up
eventually, but in the meantime here's the ugly, dirty, te
Hi, I've been planning on trying the instructions/code from [1] with regard
to jme3 and clojure but I haven't got there yet. Does that help you ?
There's also this project [2] which uses jme3 in clojure. The last time I
tried it I was able to get a window and a 3D scene.
[1] http://aurellem.org/
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