Re: [ClojureScript] [ANN] thi.ng collection update (CLJ/CLJS)

2015-03-13 Thread Karsten Schmidt
Hi Kovas, so far the mesh types (GMesh & BasicMesh) were mainly used for 3d printing rather than viz purposes and have not yet support for vertex or face attributes. It is something I still need to port over from the previous version of the lib. I held off on that so far to first let the WebGL conv

Re: [ClojureScript] [ANN] thi.ng collection update (CLJ/CLJS)

2015-03-12 Thread kovas boguta
On Thu, Mar 12, 2015 at 8:18 PM, kovas boguta wrote: > > I want to associate a color to each face of a cuboid, tesselate the > cuboid, and end up with an array of vertices and an array of matching > colors. > To clarify, I want to turn the cuboid into a mesh, and then do the tessellation of the

Re: [ClojureScript] [ANN] thi.ng collection update (CLJ/CLJS)

2015-03-12 Thread kovas boguta
Hi Karsten, Technical usage question. I want to associate a color to each face of a cuboid, tesselate the cuboid, and end up with an array of vertices and an array of matching colors. My problem is associating the colors of the cuboid faces to their tessellated versions. AFAICT tessellation simp

Re: [ClojureScript] [ANN] thi.ng collection update (CLJ/CLJS)

2015-02-25 Thread Karsten Schmidt
This draft anim was created for The ODI and shows 2 years (summer 2011-2013) worth of London knife crime (based on open data ambulance & A&E reports): http://media.thi.ng/2013/odi/20131029-heatmap-draft-1280x960.mp4 On 26 February 2015 at 00:42, Dylan Butman wrote: > I totally thought that map w

Re: [ClojureScript] [ANN] thi.ng collection update (CLJ/CLJS)

2015-02-25 Thread Dylan Butman
I totally thought that map was a photo of 3d printed shapes, but it makes sense that you're using luxrender now. Is there a video of the animation online somewhere? On Wed Feb 25 2015 at 6:13:25 PM Karsten Schmidt wrote: > That's a good point, Bruce! To be honest, I don't know anymore, but it >

Re: [ClojureScript] [ANN] thi.ng collection update (CLJ/CLJS)

2015-02-25 Thread Karsten Schmidt
Computational design = using computational approaches to design problems, for anything from analysis, implementation to representation... CSG is indeed only for meshes since it's based on BSP partitioning and because of that also has a few edge cases (due to float precision) where it breaks down a

Re: [ClojureScript] [ANN] thi.ng collection update (CLJ/CLJS)

2015-02-25 Thread Jason Felice
So... what is "computational design"? I've been using OpenSCAD to make models for 3D printing, and I keep wishing for a Clojure syntax and real functions and things. Is this it? (It doesn't seem to have constructive solid geometry for things which aren't meshes.) -Jason On Wed, Feb 25, 2015 at

Re: [ClojureScript] [ANN] thi.ng collection update (CLJ/CLJS)

2015-02-25 Thread Karsten Schmidt
That's a good point, Bruce! To be honest, I don't know anymore, but it makes complete sense to change it. Consider it done! :) As for your mapping question, yes, of course! I've done a few of them. E.g. the first pic on the website [1] was a project for The ODI in 2013 and is a map of different co

Re: [ClojureScript] [ANN] thi.ng collection update (CLJ/CLJS)

2015-02-25 Thread Bruce Durling
Karsten, Is there a reason why you went with a README.md and then an index.org rather than a plain README.org? (love all the rest of it and loved your use of it at The Barbican. I need to get my head around it all. I'm wondering if I can use it for some of the geographic and other charting things