Re: [ANN] Arcadia, the integration of Clojure and Unity3D

2014-11-04 Thread David Koontz
The video linked here is different from the one in your Readme.md on github. This one works, the one in the Readme is broken (http://youtu.be/X4xCVsLhaZ0). On Friday, October 17, 2014 12:10:29 PM UTC-7, tims wrote: > > Arcadia lives at https://github.com/arcadia-unity/Arcadia. For now, the > be

Re: [ANN] Arcadia, the integration of Clojure and Unity3D

2014-10-24 Thread Jony Hudson
On Friday, 24 October 2014 16:20:41 UTC+1, Fluid Dynamics wrote: > > > Really? .NET running on iOS? That'll be the day. :) > http://xamarin.com/faq#q5 :-) Jony -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to c

Re: [ANN] Arcadia, the integration of Clojure and Unity3D

2014-10-24 Thread Fluid Dynamics
On Friday, October 17, 2014 3:10:29 PM UTC-4, tims wrote: > > Ramsey Nasser and I are excited to announce the alpha release of Arcadia, > the integration of Clojure 1.7 into the Unity3D > game engine and development platform. > > Based on Clojure's CLR branch

Re: [ANN] Arcadia, the integration of Clojure and Unity3D

2014-10-24 Thread Raju Bitter
Thanks, Tims. I'll try it out later this week and post some feedback of my experiences here! On Friday, October 17, 2014 9:10:29 PM UTC+2, tims wrote: > > Ramsey Nasser and I are excited to announce the alpha release of Arcadia, > the integration of Clojure 1.7 into the Unity3D

Re: [ANN] Arcadia, the integration of Clojure and Unity3D

2014-10-21 Thread blake
Very cool! On Fri, Oct 17, 2014 at 1:41 PM, David Nolen wrote: > Rockin! > > On Fri, Oct 17, 2014 at 3:09 PM, Tims Gardner > wrote: > > Ramsey Nasser and I are excited to announce the alpha release of Arcadia, > > the integration of Clojure 1.7 into the Unity3D game engine and > development > >

Re: [ANN] Arcadia, the integration of Clojure and Unity3D

2014-10-17 Thread David Nolen
Rockin! On Fri, Oct 17, 2014 at 3:09 PM, Tims Gardner wrote: > Ramsey Nasser and I are excited to announce the alpha release of Arcadia, > the integration of Clojure 1.7 into the Unity3D game engine and development > platform. > > Based on Clojure's CLR branch, Arcadia compiles to optimized bytec

Re: [ANN] Arcadia, the integration of Clojure and Unity3D

2014-10-17 Thread Gal Dolber
very impressive! congrats! On Fri, Oct 17, 2014 at 4:13 PM, kovas boguta wrote: > Congrats! > > On Fri, Oct 17, 2014 at 3:09 PM, Tims Gardner > wrote: > > Ramsey Nasser and I are excited to announce the alpha release of Arcadia, > > the integration of Clojure 1.7 into the Unity3D game engine an

Re: [ANN] Arcadia, the integration of Clojure and Unity3D

2014-10-17 Thread kovas boguta
Congrats! On Fri, Oct 17, 2014 at 3:09 PM, Tims Gardner wrote: > Ramsey Nasser and I are excited to announce the alpha release of Arcadia, > the integration of Clojure 1.7 into the Unity3D game engine and development > platform. > > Based on Clojure's CLR branch, Arcadia compiles to optimized byt

[ANN] Arcadia, the integration of Clojure and Unity3D

2014-10-17 Thread Tims Gardner
Ramsey Nasser and I are excited to announce the alpha release of Arcadia, the integration of Clojure 1.7 into the Unity3D game engine and development platform. Based on Clojure's CLR branch , Arcadia compiles to optimized bytecode, with