This is awesome. I was really looking forward for the jersey container.
The jersey container along with nginx performance should make this is a
standard server to deploy http rest resources.
Congrats on the 0.4.0 release.
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game in Clojure. There's a
> series of these starting with this:
> http://clojurefun.wordpress.com/2013/03/12/alchemy-day-1-a-room-with-a-view/
>
> On Friday, 19 July 2013 16:55:20 UTC+1, vis wrote:
>>
>> Hey guys,
>>
>> I am playing around with a gameserve
t holds agents of monsters *so I can just
use send-off for each monster?
- use a *ref of a hashmap that holds refs of monsters* that each have a
agent property that I can send things to?
- or simply use a java.thread for each one?
- or am I completely missing something?
Thanks in advance,
vis
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Note: what concerns me about using a* ref of a hashmap that holds agents of
monsters* is that I would loose the transaction benefits of the ref (hence
I can't safely move items from a player to a monster).
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Awesome, thanks a lot!
On Wednesday, July 17, 2013 11:19:06 AM UTC+2, puzzler wrote:
>
> This might help:
> http://clojuredocs.org/clojure_core/clojure.core/*print-length*
>
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Hello everyone,
I have a ref, which is a hashmap of monsters (they key is a unique id, the
value is the monster) like this:
*(defrecord mob [name level hp-cur hp-max])
(def mobs (ref {}))
(defn addmob []
(dosync (alter mobs assoc (gen-id) (->mob "test" 1 2 3)))*
Now if I add 1000 monsters, li