Thank you. This one looks great!
On Nov 6, 5:21 am, Tal Liron wrote:
> I'll plug Scripturian here, a library I wrote that has very good
> thread-aware support for embedding Clojure, as well as other JVM languages
> (JavaScript, Python, Ruby, PHP, Groovy):
>
> http://threecrickets.com/scripturian/
I was playing with Groovy yesterday. It was just several hours of work
to read through the important parts and took only a few attempts to
successfully load a complete level written in Groovy.
:(
Had to decide which one to pick. If I pick groovy, i will be always
stuck with Imperative family, and
That's what I had in my mind. I was thinking about implementing a
console(like old quake days) and the clojure script would be executed
its written and pressed ctrl+enter. Behind there would be live update
of the game scene graph.
On Nov 4, 5:56 am, Gary Trakhman wrote:
> For the parent's post, i
Sorry, I dont get the part of "advantages even if you do have stdin/
out (multiple sessions, for one)"
The main thing I am getting here is, that a clojure receiving(to a
particular port) end is attached with my game and there is another
stand along clojure REPL program which would send commands to
m/pmf/clojure-jsr223/blob/master/src/de/torq/clojure...
>
> Hope that helps,
>
> - Chas
>
> On Nov 3, 2011, at 10:21 AM, iamcreasy wrote:
>
>
>
>
>
>
>
> > I am going to make a game framework using jMonkeyEngine.site ::
> > jmonkeyengine.com
>
voke( "filename" ) -
> to load a source file from the classpath
> * reference.invoke( my, args ) - to call whatever var is in the
> reference (like the clojure.core/load example above)
>
> Sean
>
>
>
>
>
>
>
> On Thu, Nov 3, 2011 at 7:21 AM, iam
I am going to make a game framework using jMonkeyEngine.site ::
jmonkeyengine.com
I want to include live modification / any kind of end user
modification of the game through writing script. At first I was a bit
biased towards Groovy but now I want to integrate clojure as scripting
language in my f
d special forms. is it right?
Your second post is a little over my head :s
On May 26, 8:58 am, Ken Wesson wrote:
> On Wed, May 25, 2011 at 10:15 PM, iamcreasy wrote:
> > 1st question,
> > Is the form word is a typo here? Isn't the word will be item? If not,
> > is de
d special forms. is it right?
Your second post is a little over my head :s
On May 26, 8:58 am, Ken Wesson wrote:
> On Wed, May 25, 2011 at 10:15 PM, iamcreasy wrote:
> > 1st question,
> > Is the form word is a typo here? Isn't the word will be item? If not,
> > is de
In page 19 of Pratical Clojure by Luke VanderHart & Stuart Sierra,
Chapter 2, there is a paragraph,
Special forms definition : Special forms are a particular type of
composite form. For most purposes, they are used very similarly to a
function call. The difference is that the first form of a speci
Hi everybody :)
I am an experienced C++ programmer. Recently I decided to try out
clojure(I have some java experience).
I read some tutorials of the basics clojure. Now I want to implement
some simple algorithms. Starting with Insertion sort.
But, when I have tried to start, I find myself lost.
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