On Sunday, March 17, 2013 at 5:49 PM, Yehuda Sadeh wrote:
> Not at the moment. We had some discussions about "blind" buckets, it's
> definitely on our mind, but we're not there yet.
>
> Yehuda
>
> On Sun, Mar 17, 2013 at 3:09 PM, Rustam Aliyev (mailto:rustam.li...@code.az)> wrote:
> > Thanks for
Not at the moment. We had some discussions about "blind" buckets, it's
definitely on our mind, but we're not there yet.
Yehuda
On Sun, Mar 17, 2013 at 3:09 PM, Rustam Aliyev wrote:
> Thanks for detailed explanation.
>
> Is there any way to disable bucket indexes? We already store index in our
>
Thanks for detailed explanation.
Is there any way to disable bucket indexes? We already store index in
our Cassandra cluster and need RADOS only to store objects. We don't
plan to do any listing operations, only PUT and GET.
On 17/03/2013 16:24, Gregory Farnum wrote:
RADOS doesn't store a l
RADOS doesn't store a list of objects. The RADOS Gateway uses a separate data
format on top of objects stored in RADOS, and it keeps a per-user list of
buckets and a per-bucket index of objects as "omap" objects in the OSDs (which
ultimately end up in a leveldb store). A bucket index is currentl
Thanks Sam,
That's great. I'm trying to understand a bit of RADOS internals and I
went through architecture wiki. Yet unclear about some points.
Where does RADOS store the list of objects (object metadata)? According
to RADOSGW docs S3 bucket listing is available, so it must be stored
somewh
On Fri, Mar 8, 2013 at 9:57 PM, Rustam Aliyev wrote:
> Hi,
>
> We need to store ~500M of small files (<1MB) and we were looking to RadosGW
> solution. We expect about 20 ops/sec (read+write). I'm trying to understand
> how Monitoring nodes store Crush maps and what are the limitations.
>
> For ins
Hi,
We need to store ~500M of small files (<1MB) and we were looking to
RadosGW solution. We expect about 20 ops/sec (read+write). I'm trying to
understand how Monitoring nodes store Crush maps and what are the
limitations.
For instance, is there any recommended max number of objects per
Mo