Re: [Cegcc-devel] Dealing with 320x320 resolution

2008-07-30 Thread Vincent Torri
On Wed, 30 Jul 2008, Eric House wrote: > Before I added a HI_RES_AWARE resource it reported the width as 240. > Now it reports it as 320. And all of the drawing glitches are gone. it more a windows-related question rather than cegcc, but as you mention it: i use HI_RES_AWARE in a .rc file. I

Re: [Cegcc-devel] Dealing with 320x320 resolution

2008-07-30 Thread Eric House
On Wed, Jul 30, 2008 at 11:57:58AM +0200, [EMAIL PROTECTED] wrote: > When you say "OS is telling me the screen coordinate", how do you get this > dimensions. > You may have a problem here ... I just use GetClientRect(); Before I added a HI_RES_AWARE resource it reported the width as 240. Now it

Re: [Cegcc-devel] Dealing with 320x320 resolution

2008-07-30 Thread Eric House
> On Tue, 2008-07-29 at 14:19 -0700, Eric House wrote: > > My app, built with cegcc, is pretty broken on WinMo devices with > > 320x320 resolution. Turns out the OS is telling me the screen is > > 240x240, and doing a horrible job of translating between coordinate > > spaces when drawing. > > >

Re: [Cegcc-devel] zlib port (was: gnuwince project ala gnuwin32 ?)

2008-07-30 Thread Danny Backx
On Tue, 2008-07-29 at 23:03 +0200, Vincent Torri wrote: > > On Tue, 29 Jul 2008, Danny Backx wrote: > > > I've put it up on SourceForge. > > > > Comments welcome. > > > > Should I upload a compiled version as well ? I think that would be a > > good idea... > > Yes, I also think that it's a good

Re: [Cegcc-devel] cegcc on Debian etch amd64

2008-07-30 Thread Vincent Torri
Hey, > I have not posted to the cegcc list before, but have been working on some > pythonCE projects, where cegcc might prove a useful tool (I hope). I realise > that the following is not really a pythonCE topic, but thought it might be > useful to some of the list's readers given some of the rec

[Cegcc-devel] cegcc on Debian etch amd64

2008-07-30 Thread Adam Walley
Hello, all. I have not posted to the cegcc list before, but have been working on some pythonCE projects, where cegcc might prove a useful tool (I hope). I realise that the following is not really a pythonCE topic, but thought it might be useful to some of the list's readers given some of the recen

Re: [Cegcc-devel] Dealing with 320x320 resolution

2008-07-30 Thread forumer
When you say "OS is telling me the screen coordinate", how do you get this dimensions. You may have a problem here ... After I am using a modified class from MSand called screenlib to handle resizing On Tue, 29 Jul 2008 14:19:28 -0700, Eric House <[EMAIL PROTECTED]> wrote: > My app, built with