Hi Jan, Pedro, CCP4ers and Cooters,
Sure Pedro, you're right: real 3D, I mean stereo due to differences in the path
length of the pictures respectively in the left and right eye, haven't made it
in Europe except in the UK. I think in the States as well Nvidia didn't get the
expected success. As
Dear all,
thank you for the info.
I have also noticed, that NVIDIA is not supporting 3D Vision activelly.
You cannot even buy the glasses in our local distribution.
I have just learn, that Plastation VR headset should be working without
much trouble both Windows and Linux and has reasonable price.
Hi all,
Thanks Philippe, for the comprehensive discussion of the problem.
I may also add that about 2 years ago I inquired our local DELL reseller
about laptops with Quadro cards (for running WinCoot in 3D stereo)
because they had listed in the US site models that supposedly would
work. Sadly, th
Hi Georg,
My first answer would be it's a bad idea for several reasons:
1. PRICE/PERF
Laptops are always much more expensive than worstations for a given performance
and often you cannot reach the performances of a desktop or tower computer with
a laptop.
2. QUADRO + 120 Hz DISPLAY
Then if you
Hi,
You need a laptop with a NVIDIA Quadro card that supports quadbuffered
3D stereo under Linux. I found this page
https://www.nvidia.com/en-us/design-visualization/quadro-for-mobile-workstations/
that may help find a laptop with the needed specs.
For example, you can find info about a DELL la
Dear all, I am considering to buy a new laptop and would like to install
the latest ubuntu version and have 3D glasses. Following the discussions
in the lasts years, this issue seems to be not trivial. Which setup of
laptop and 3D glasses will work plug and play?
And what about VR. When is coo
ky
> *Gesendet:* Mittwoch, 30. Januar 2019 11:03
> *An:* CCP4BB@JISCMAIL.AC.UK
> *Betreff:* Re: [ccp4bb] 3D stereo and pymol
>
>
>
> Dear all,
>
> I started looking into the never ending story of stereo in
> crystallography... As with our standardized linux setup we
Dear all,
I had an HP Z620 that was dual boot Kubuntu 14.03 and Win 10. Coot was working
in stereo mode without any problem for a year or so. But after one of their
major updates Coot crashed as soon as the built-in IR emitter of my Asus VG278H
turned on, as described Pedro and Jan.
My personal
Hi all,
The problem with COOT stereo and Windows 10 is that the COOT binary is
not compatible with the newer OpenGL drivers or somesuch in Windows 10.
So, COOT runs fine in Windows 10 but crashes if you enter hardware
stereo mode. However, PyMOL works fine in stereo in Windows 10.
According to Be
Von: CCP4 bulletin board [mailto:CCP4BB@JISCMAIL.AC.UK] Im Auftrag von Jan
Stransky
Gesendet: Mittwoch, 30. Januar 2019 11:03
An: CCP4BB@JISCMAIL.AC.UK
Betreff: Re: [ccp4bb] 3D stereo and pymol
Dear all,
I started looking into the never ending story of stereo in crystallography...
As with our st
I had a Windows 7 machine that would run Quad buffered stereo back around
2009, haven't had a chance to try with Windows 10.
On Wed, Jan 30, 2019, 02:03 Jan Stransky
wrote:
> Dear all,
>
> I started looking into the never ending story of stereo in
> crystallography... As with our standardized li
Dear all,
I started looking into the never ending story of stereo in
crystallography... As with our standardized linux setup we probably are
not willing to move to X.org-world, if was wondering, if anybody was
succesful to make stereo working in Windows 10. I did read some NVIDIA
forum, and it see
Dear Daniel,
This was my question also. I just purchased a new Mac book pro and see that
Mantiz sells an eGPU compatible with AMD cards for Thunderbolt 3 MacOS. I
would be very interested in anyone’s experience or advice in making stereo work
on the Mac platform.
Linda
On May 18, 2018, at 8
If I may jump in, I wonder if there are any hardware configurations
(monitor, 3D glasses, graphics cards, etc.) that allow 3D graphics
with a MacIntosh OSX platform.
-Daniel
On Wed, Jan 3, 2018 at 4:42 AM, Wim Burmeister
wrote:
> I answer a bit late, but I repost a message on 3D graphics from M
Just to add that for the Dual-Link DP-DVI to work, you need an active
adaptor which includes a supplementary USB power connection.Some years
ago, we purchased some from Dell, with new machines. They are
considerably more expensive than simple passive adaptors, but we have
had no problems with a sta
Dear Christine,
here you can find my xorg.conf file.
https://app.box.com/v/xorg-conf
I gave some replies below.
Sorry for the late answer, I do not read the ccp4bb every day.
Best
Wim
On 16/05/2018 19:56, Christine Gee
wrote:
The Mate desktop should also work; it is a continuation of the old Gnome
2 desktop.
- dave schuller
On 01/03/18 04:42, Wim Burmeister wrote:
I answer a bit late, but I repost a message on 3D graphics from Mai
2017 :
Hello,
we just wanted to share our experience in finding a configuration
w
I answer a bit late, but I repost a message on 3D graphics from Mai
2017 :
Hello,
we just wanted to share our experience in finding
a configuration which allows to use 3D graphics under linux
using Nvidia GeForce 3D glasses.
We had qu
Dear all,
in case anybody is interested in a used 3D setup for crystallography one is
still available:
See here for more details:
https://www.mail-archive.com/ccp4bb@jiscmail.ac.uk/msg41144.html
Kind regards,
Matic.
On 12. 12. 2017 08:39, Jim Fairman wrote:
Reporting in a setup that we just m
Reporting in a setup that we just made: Quadro P4000 + 3 pin stereo bracket
+ 3d vision 2 kit + ASUS VG248QE.
Running System76's PoPOS Ubuntu 17.10 distro - you'll have to install a
desktop environment that supports non-compositing (ie: XFCE).
Works beautifully.
---
sorry, small correction, it should read "or a "new, see details" Quadro
5000with build-in*3-pin**.*"
Am 28.11.17 um 15:40 schrieb mesters:
Hi,
yes, consumer cards do have OpenGL implemented on a chip but the
Nvidia driver did not allow OpenGL 3D to work until February 2013. As
of Nvidia driv
Hi,
yes, consumer cards do have OpenGL implemented on a chip but the Nvidia
driver did not allow OpenGL 3D to work until February 2013. As of Nvidia
driver version 314.07, Nvidia added OpenGL quad buffered 3D Stereo for
GeForce cards (at least under MS Windows 7/8). However, this was never
of
Hi Christine,
as far as I know, it does not work at all with Geforce cards. The Nvidia
drivers do not support windowed quad buffered GL, which you need for
coot/pymol. It does not matter whether you use Windows or Linux.
But this is based on my personal experience from around Oct. 2016. Maybe
some
Hi,
I have looked in the archive for posts about this, but there hasn't been
one for about a year. Can anyone comment on whether they have managed to
get a linux flavor and GeForce cards to work with pymol and/or coot 3D
stereo? Geforce cards supposedly support openGL, but posts from October
last
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