Just made a trunk merge in my local working copy, no big conflicts
encountered. All 3 bugs seem to be solved :)
The image and file output implementations in Tile need to be updated
still, will let you know when i have a patch ready.
___
Bf-committers mai
It looks like these would be solved with a trunk merge. The file
output node is still the old version, without any of the dynamic
socket list stuff. The main problem seems to be that the old image
node cannot properly cope with custom OpenEXR files that don't follow
the render_layer.render_pass.cha
Old files should be backwards compatible as much as possible and
certainly not crash Blender. I don't understand why it would crash
though, usually that's when opening files created in a branch in
trunk? If the latest trunk changes are merged it should be fine, and
that needs to be done before merg
Hi,
> What are the ideas about backwards compatibility of the image node/file
output node?
The 'File Output' seems to be pretty backward compatible. The one in trunk
seems like a subset of the one in Tiles.
What is wrong with creating an output node set with the scene parameters
(image type, comp
Hi All,
We have some issues with the new image node. Users are creating files
with trunk and read them using tiles. And it crashes :)
for example:
*
http://projects.blender.org/tracker/index.php?func=detail&aid=31329&group_id=9&atid=524
*
http://projects.blender.org/tracker/index.php?func=