Re: [Bf-committers] Code Quality Day - 6/Nov

2020-11-07 Thread Julian Eisel via Bf-committers
Hi all, I started work to refactor the Outliner architecture into a more manageable, testable, readable and safer design using C++. https://developer.blender.org/D9499 This is a relatively low-hanging fruit as a first experiment on the process of moving to a better engineered, "modern C++" base

Re: [Bf-committers] Code Quality Day - 6/Nov

2020-11-06 Thread Aaron Carlisle via Bf-committers
Hi, I worked on cleaning up the render module directory structure to match other modules. This included renaming files and creating a more flat directory layout (remove render/exten and combine render/intern/source and render/intern/include) Have a nice day On Fri, Nov 6, 2020 at 12:33 PM Sergey

Re: [Bf-committers] Code Quality Day - 6/Nov

2020-11-06 Thread Sergey Sharybin via Bf-committers
Hi, Thought to give a quick update of what happened today. - A lot of all-around cleanup From Campbell - Jacques continued working on moving Blend I/O to IDType - Sergey did various Clang-Tidy warnings - Sybren looked into using Blender's C++ container types in Alembic/USD. Turned out to be more

[Bf-committers] Code Quality Day - 6/Nov

2020-11-05 Thread Sergey Sharybin via Bf-committers
Hi, This Friday we have November's code quality day [1]. The current progress is nicely written up by Dalai in the blog post [2]. The full list of approved projects for the quality day is combined in a dedicated task [3]. Smaller and isolated projects are to tackle Clang-Tidy [4]. We need to wra