Hi all,
I started work to refactor the Outliner architecture into a more manageable,
testable, readable and safer design using C++.
https://developer.blender.org/D9499
This is a relatively low-hanging fruit as a first experiment on the process of
moving to a better engineered, "modern C++" base
Hi,
I worked on cleaning up the render module directory structure to match
other modules.
This included renaming files and creating a more flat directory layout
(remove render/exten and combine render/intern/source and
render/intern/include)
Have a nice day
On Fri, Nov 6, 2020 at 12:33 PM Sergey
Hi,
Thought to give a quick update of what happened today.
- A lot of all-around cleanup From Campbell
- Jacques continued working on moving Blend I/O to IDType
- Sergey did various Clang-Tidy warnings
- Sybren looked into using Blender's C++ container types in Alembic/USD.
Turned out to be more
Hi,
This Friday we have November's code quality day [1].
The current progress is nicely written up by Dalai in the blog post [2].
The full list of approved projects for the quality day is combined in a
dedicated task [3].
Smaller and isolated projects are to tackle Clang-Tidy [4]. We need to wra