Hi, I worked on cleaning up the render module directory structure to match other modules. This included renaming files and creating a more flat directory layout (remove render/exten and combine render/intern/source and render/intern/include)
Have a nice day On Fri, Nov 6, 2020 at 12:33 PM Sergey Sharybin via Bf-committers < bf-committers@blender.org> wrote: > Hi, > > Thought to give a quick update of what happened today. > > - A lot of all-around cleanup From Campbell > - Jacques continued working on moving Blend I/O to IDType > - Sergey did various Clang-Tidy warnings > - Sybren looked into using Blender's C++ container types in Alembic/USD. > Turned out to be more tricky than it sounds. Moved to Clang-Tidy related > tasks. > - Sebastian Barschkis did general cleanup of fluid API > - Richard was working on solving ambiguity in frame variables naming in > sequencer. > > One of the outcomes of Clang-Tidy tasks is that within the current version > of Clang-Tidy all readability and bugprone warnings on Linux are solved. > The new category of modernize warnings has been enabled! Myself, Sybren, > and Jacques handled some of the modernize warnings already. > > I've also put some new ideas, currently under a text file: > https://developer.blender.org/P1756 > Would be nice to talk about them with developers from modules and > either accept them officially or discard them. > > Most likely I've missed someone's contribution. There were a lot of commits > happening, a lot of work which kept away from looking into mail. Feel free > to send a followup here with your details. > > On Thu, Nov 5, 2020 at 3:53 PM Sergey Sharybin <sergey....@gmail.com> > wrote: > > > Hi, > > > > This Friday we have November's code quality day [1]. > > > > The current progress is nicely written up by Dalai in the blog post [2]. > > > > The full list of approved projects for the quality day is combined in a > > dedicated task [3]. > > Smaller and isolated projects are to tackle Clang-Tidy [4]. We need to > > wrap those up and enable possibly Clang-Tidy by default for developers! > > > > There are bigger impact projects I have in mind, but was preoccupied an > > entire week with other tasks and didn't have time to properly add them to > > the T73586. Suggest we all talk tomorrow morning and see which of the > > bigger projects and tasks we want to be tackled. > > > > Everyone is welcome to help! > > > > For feedback on what to do, code review, and everything else we should > use > > #blender-coders in blender.chat. > > > > [1] - https://wiki.blender.org/wiki/Style_Guide/Code_Quality_Day > > [2] - https://code.blender.org/2020/11/code-quality-day/ > > [3] - https://developer.blender.org/T73586 > > [4] - https://developer.blender.org/T78535 > > > > Have fun tomorrow, > > -Sergey- > > > > -- > > With best regards, Sergey Sharybin > > > > > -- > With best regards, Sergey Sharybin > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > https://lists.blender.org/mailman/listinfo/bf-committers > -- Aaron Carlisle Project administrator for the Blender 3D Documentation Project Email: carlisle....@gmail.com Website: https://blendify.github.io _______________________________________________ Bf-committers mailing list Bf-committers@blender.org https://lists.blender.org/mailman/listinfo/bf-committers