>> I don't think most people want to get IM messages while they are
>> watching a movie. After all movies are a way of escaping the real
>> world and IM messages would completely ruin the escape.
> Maybe I like the real world better or the movie is crappy ;)
Oh. I completely forgot people who wat
On Sat, 2009-10-03 at 21:21 +0300, Toni Ruottu wrote:
> I don't think most people want to get IM messages while they are
> watching a movie. After all movies are a way of escaping the real
> world and IM messages would completely ruin the escape.
Maybe I like the real world better or the movie is
On Sat, 2009-10-03 at 21:22 +0800, Allan Caeg wrote:
> Thanks for the feedback. That reminded me of the new feature of
> notify-osd that hides it under a window that is set fullscreen. That's
> just a side effect of the bug fix for flickering windows but it's also a
> good example of being unobtrus
On Sat, 2009-10-03 at 21:19 +0800, Allan Caeg wrote:
> Usable by Ubuntu's target audience. I think, we know who the target
> audience is ;)
Actually, I don't think so. Except if you mean "everyone". That would be
a target audience that is no target at all. No base for decisions
especially regardi
Thanks for the feedback. That reminded me of the new feature of
notify-osd that hides it under a window that is set fullscreen. That's
just a side effect of the bug fix for flickering windows but it's also a
good example of being unobtrusive because it avoids disturbing the user
who is focusing on
On Sat, 2009-10-03 at 10:31 +0200, Thorsten Wilms wrote:
> On Sat, 2009-10-03 at 10:32 +0800, Allan Caeg wrote:
>
> > The Ubuntu User Experience is aimed to be usable, helpful, unobtrusive,
> > evolving, stable, powerful beautiful, simple, consistent, customizeable,
> > and warm.
>
> Usable by wh
> The Ubuntu User Experience is aimed to be usable, helpful, unobtrusive,
> evolving, stable, powerful beautiful, simple, consistent, customizeable,
> and warm.
+1 unobtrusive ;-)
Some other Linux-based systems never call for your attention. One of
Ubuntu's strengths is that it tells you when som
On Sat, 2009-10-03 at 10:32 +0800, Allan Caeg wrote:
> The Ubuntu User Experience is aimed to be usable, helpful, unobtrusive,
> evolving, stable, powerful beautiful, simple, consistent, customizeable,
> and warm.
Usable by whom in what context, measured by what metrics?
Beautiful? While you mig
With the responses to the thread
( http://ubuntuforums.org/showthread.php?t=1279499 ) and your
suggestions, here is another draft. This certainly isn't polished and
there's a lot to add.
Feedback please :)
___
The Ubuntu User Experience is aimed to be usable, helpful, unobtrusiv
t; > -- Forwarded message --
> > From: Allan Caeg
> > Date: Thu, Oct 1, 2009 at 9:11 AM
> > Subject: Re: [Ayatana] Ubuntu User Experience Guidelines
> > To: Scott Kitterman
> (top posting fixed)
> > On Wed, 2009-09-30 at 11:33 -0400, Scott Kitterman
> -- Forwarded message --
> From: Allan Caeg
> Date: Thu, Oct 1, 2009 at 9:11 AM
> Subject: Re: [Ayatana] Ubuntu User Experience Guidelines
> To: Scott Kitterman
(top posting fixed)
> On Wed, 2009-09-30 at 11:33 -0400, Scott Kitterman wrote:
>> On Wed, 30
That's correct! :)
Actions are manifestations of principles and principles are
manifestations of values. A more extensive study could be done to
confirm this but a quick reference to the dictionary and my knowledge as
a Psychology major affirms the idea.
Your proposed principles made me think tha
-- Forwarded message --
From: Allan Caeg
Date: Thu, Oct 1, 2009 at 9:11 AM
Subject: Re: [Ayatana] Ubuntu User Experience Guidelines
To: Scott Kitterman
Sir, you mean, have a specific Ayatana UX manifesto that is clearly for
Ubuntu (the GNOME desktop) alone and another one for
Great ideas!
Your message made me think that there is a very close link between
values and principles. Values should be at the source of our principles
and principles should be formulated in a way that is actionable and
tangible for designers. For example, it is difficult for designers to
des
On Wed, 30 Sep 2009 20:59:57 +0800 Allan Caeg wrote:
>
>Borrowing heavily from the format and content of Google's UX principles
>( http://www.google.com/corporate/ux.html ), below is my proposed draft
>of the Ubuntu UX Guidelines. Before reading it, please keep in mind that
>this (very) rough draf
Borrowing heavily from the format and content of Google's UX principles
( http://www.google.com/corporate/ux.html ), below is my proposed draft
of the Ubuntu UX Guidelines. Before reading it, please keep in mind that
this (very) rough draft is based exclusively on my experiences with
Ubuntu (the O
Everyone, thanks for the feedback.
To be clear, I just mentioned some examples that would be relevant to
Ubuntu's current state. I am not opposing the development of projects like
Breathe. I was just trying to define consistency and to justify its
inclusion to the UX guidelines by giving those exa
Hello.
On Mon, Sep 28, 2009 at 6:05 PM, David Siegel
wrote:
> Allan, I think you're on to something really great here, and I would like to
> work on it with you. Just a few quick thoughts for now:
> Building upon Tango and the GNOME HIG as a foundation, though, looks like an
> easy way to start b
Allan, I think you're on to something really great here, and I would
like to work on it with you. Just a few quick thoughts for now:
Building upon Tango and the GNOME HIG as a foundation, though, looks
like an easy way to start but doesn't strike me as the best way. While
I really admire th
FYI, about the "Tango compliance". People in Ayatana are not working only
for Ubuntu, and certainly not only for GNOME. Breathe is the perfect exemple
of a community project that has between nothing and nothing to do with GNOME
or Tango, I don't see why it would follow guidelines that are not relev
Ayatana Listers,
It is a good thing that Ubuntu has been paying much attention to UX through
this project. This is what open source (and technology in general) needs
very much.
I am aware that Ubuntu clearly defined what it is about. It is great that
the members of the community knows what the org
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