>
> For the dash when you hit the ubuntu button you can use it for
> anything
>
+1 I find myself only using the ubuntu button as well because I can get to
anything from it where as the other buttons are limited in their scope and I
need to think more about which one to use.
___
I agree with you too. I especially feel awkward when I have six applications
or so opening (and none of them is pinned to the launcher). These
applications are all set in the bottom of the panel instead of the top, and
they are all fold, making it difficult to access... I think Ubuntu
developers ne
Hello,
I've been bugging Neil Patel about this on Twitter lately
and would like to know what the rest of the team has to say.
It seems that Unity has purposefully dropped the ability to
fold icons on top and now only folds the bottom ones. Even
after some weeks, I still think it's very awkward t
Ok so ive been thinking a lot about chat and empathy/telepathy is
awesome but Shell is pulling away from unity in terms of how to best
use it. At the moment we have the default empathy so we have the
window and messaging menu system.
While Shell has a special chat notifier that you can see the cha
Ill reply to this entire thread with a counter idea. How about
removing the other two buttons and just having the ubuntu button in
the left hand corner. Myself in practice I clicked on the ubuntu
button and searched for the thing I wanted to do and since the search
is good I got to the app or file
On 08/03/11 14:14, Marc Lajoie wrote:
> If I had a say (which I don't), I'd have a "two-sided" dock: on one
> side, the application buttons, on the other, the "function" buttons.
> The Ubuntu button would flip the dock over (perhaps with a pretty
> revolving animation!). See the attached mockup.
>
Perhaps a better way would be for the VM software to have edge
resistance within the VM area. That way you can still move the mouse
out of the VM without pressing key combos.
On Tue, Mar 8, 2011 at 11:57 AM, Scott Ritchie wrote:
> The global menu is based on the assumption that it's easier to hit
On Tue, Mar 8, 2011 at 14:05, M. Adnan Quaium wrote:
> +1
>
> Liked the idea. The interface will be easier for an user.
>
and semantically, a configuration page is not an application. it is a
configuration page for applications.
So Daniel is quite right, these don't belong with apps..
___
+1
Liked the idea. The interface will be easier for an user.
On 8 March 2011 13:53, frederik.nn...@gmail.com wrote:
> On Tue, Mar 8, 2011 at 13:13, dani wrote:
>
>> Hi, now in unity configuration files are merged with apps and it's
>> dificult for user differentiate them. i proposed to merge co
On Tue, Mar 8, 2011 at 13:13, dani wrote:
> Hi, now in unity configuration files are merged with apps and it's dificult
> for user differentiate them. i proposed to merge configuration files in
> control center, like kde, macos or windows.
> watch the mockups for better understand it. what do you
Hi, now in unity configuration files are merged with apps and it's dificult
for user differentiate them. i proposed to merge configuration files in
control center, like kde, macos or windows.
watch the mockups for better understand it. what do you think?
its simply but important change for dialy us
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Chow Loong Jin wrote on 15/02/11 17:05:
>
> On Tuesday 08,February,2011 09:36 PM, Matthew Paul Thomas wrote:
>>
>> A window's close button should close the window. Anything else the
>> program does should aim for the least overall distraction.
>
> Ple
The global menu is based on the assumption that it's easier to hit the
corner of the screen than it is to hit the edge of the active window.
This breaks down, however, when the mouse doesn't actually stop at the
corner of the screen, which is exactly the case in virtual machines that
integrate wit
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