Yes, it's called "GPU Emulation" in menus but final flag is
"hw.gpu.enabled=yes". What I did was I had a very simple OpenGL app which I
changed so that I used setEGLContextVersion(2) instead. And it seemed to
work ok.
Anyway. I never tested GLES20 properly just ran a few quick tests and
concluded
did you mean "Gpu emulation" ?
how do you check the support for a GLES2 context ?
Il giorno sabato 28 luglio 2012 08:23:41 UTC+2, Harri Smått ha scritto:
>
> Hi,
>
> I don't know about using specific GLES library but there's a virtual
> machine flag you can set in AVD settings. After setting thi
Hi,
I don't know about using specific GLES library but there's a virtual
machine flag you can set in AVD settings. After setting this flag (sorry I
can't remember the name of it) I had GLES2 compatible environment on OSX
using Intel x86 image out of the box.
--
H
On Jul 27, 2012 5:37 PM, "goodG"
Hi,
I have a GLES library ( libEGL.so + libGLESv2.so provided by the VGA
manufacturer ) which support a GLES 2.0 hardware accelerated context for my
videocard, they are compiled as a 32 bit Linux object, like the libraries
used by the emulator in the Android SDK.
The problem is that the Android
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