>The proposal things
Maybe its just me but I'm not particularly motivated to make proposals. Its
a bit because of Adam Smith-like economics and personal greed I guess.
I know that using my shinies to make proposals myself will likely result in
those shinies being used woefully inefficiently (in c
The proposal things are meant to be bonuses not penalties; allowing
you to pend w/support where non-newbs would have to pay. It was the
CFJs that prompted it, but I was listing a bigger range of ways we'd
used in the past to *either* encourage or slow down new players.
The CFJ part doesn't have
Thank you for the line break thing; I absolutely remember reading it
before but forgot.
I'm not sure why the Proposal conditions are there when combating
CFJs is the issue. I also think that the "non-newbie support" thing
is OK, but might stop a burst of activity similar to the one we've just
seen
>vexatious CFJs
I think part of the motivation for player to do those CFJs is to get
guaranteed, safe information without any risk of would-be social hurdles.
Its like going to the government office of information for information
which seems that it should be very professional and helpful, instea
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