Re: DIS: proto: spending multiple VCs on VVLOP

2007-08-24 Thread Zefram
Peekee wrote: >rounding? VVLOP doesn't get rounded. EVLOP gets set to a rounded form of VVLOP, and VVLOP gets set to the same value, so fractions are restricted to a single week. > e) A Player may spend 2 * (N + 1) VCs of different colors to multiply > another players VVLOP by 1 +

Re: DIS: proto: spending multiple VCs on VVLOP

2007-08-24 Thread Peekee
Quoting Zefram <[EMAIL PROTECTED]>: proto-proposal: spending multiple VCs on VVLOP AI: 2 d) A player may spend N+2 VCs of different colors to multiply another player's VVLOP by (10-N)/10, where 1 <= N <= 10. rounding? e) A Player may spend 2 * (N + 1) VCs of different c

Re: DIS: proto: spending multiple VCs on VVLOP

2007-08-23 Thread Benjamin Schultz
On Aug 23, 2007, at 4:08 PM, Zefram wrote: proto-proposal: spending multiple VCs on VVLOP AI: 2 {{{ Amend rule 2126 by replacing the text ... c) A player may spend two VCs of different colors to decrease another player's VVLOP by one (to a minimum of zero). ... with ...

DIS: proto: spending multiple VCs on VVLOP

2007-08-23 Thread Zefram
proto-proposal: spending multiple VCs on VVLOP AI: 2 {{{ Amend rule 2126 by replacing the text a) A player may spend two VCs of different colors to increase another player's VVLOP by one. b) A player may spend three VCs of different colors to increase eir own VVLOP