Re: DIS: proto: more knaves

2007-08-13 Thread Ed Murphy
comex wrote: On Monday 13 August 2007, Ed Murphy wrote: Eww. I couldn't think of a better way to allow a player to be a Knight and a Knave at the same time. Smullyan is rolling over in his grave. Peekee is jumping for joy, but you can't tell which ones are him and which ones are just poin

Re: DIS: proto: more knaves

2007-08-13 Thread comex
On Monday 13 August 2007, Ed Murphy wrote: > Eww. I couldn't think of a better way to allow a player to be a Knight and a Knave at the same time. > Ooh, tricky. Does "6000 FOR" count as a statement? I don't see how this modification makes the issue (which could be CFJed) any *more* relevant.

Re: DIS: proto: more knaves

2007-08-13 Thread Ed Murphy
comex wrote: Amend the rule titled "Truthiness, or the Island of Knights and Knaves" by replacing the entire text of the rule with: Knight and Knave are player switches with values NAY and YAY, tracked by the Speaker, with default values of YAY and NAY, respectively. Eww. Co

DIS: proto: more knaves

2007-08-13 Thread comex
Amend the rule titled "Truthiness, or the Island of Knights and Knaves" by replacing the entire text of the rule with: Knight and Knave are player switches with values NAY and YAY, tracked by the Speaker, with default values of YAY and NAY, respectively. A knight SHAL