DIS: Re: BUS: Proposal: Banks

2009-08-13 Thread ais523
On Wed, 2009-08-12 at 11:32 -0600, Roger Hicks wrote: > Banks > AI: 2 > II: 1 > { > Create a new rule titled "Banks" (Power=2) with the text: > {{ > A Bank is a public contract whose purpose includes facilitating a > means of asset exchange between players. Any player CAN cause a public > contract

Re: DIS: Re: BUS: Proposal: Banks

2009-08-12 Thread Roger Hicks
On Wed, Aug 12, 2009 at 15:03, Ed Murphy wrote: > BobTHJ wrote: >> Any player CAN transfer a non-fixed asset to a Bank (as >> permitted by that Bank's contract) regardless of rules prohibiting the >> transfer of assets, however if the transfer of an asset is permitted >> by its backing document but

DIS: Re: BUS: Proposal: Banks

2009-08-12 Thread Ed Murphy
BobTHJ wrote: > A Bank > may own any rule or contract defined asset regardless of any s/may/CAN/ > Any player CAN transfer a non-fixed asset to a Bank (as > permitted by that Bank's contract) regardless of rules prohibiting the > transfer of assets, however if the transfer of an asset is permitt

DIS: Re: BUS: Proposal: Banks

2009-08-12 Thread comex
On Wed, Aug 12, 2009 at 1:32 PM, Roger Hicks wrote: > A Bank is a public contract whose purpose includes facilitating a > means of asset exchange between players. Any player CAN cause a public > contract to become a Bank without three objections. Any player CAN > cause a Bank to cease to be a Bank