On Wed, 2009-08-12 at 11:32 -0600, Roger Hicks wrote:
> Banks
> AI: 2
> II: 1
> {
> Create a new rule titled "Banks" (Power=2) with the text:
> {{
> A Bank is a public contract whose purpose includes facilitating a
> means of asset exchange between players. Any player CAN cause a public
> contract
On Wed, Aug 12, 2009 at 15:03, Ed Murphy wrote:
> BobTHJ wrote:
>> Any player CAN transfer a non-fixed asset to a Bank (as
>> permitted by that Bank's contract) regardless of rules prohibiting the
>> transfer of assets, however if the transfer of an asset is permitted
>> by its backing document but
BobTHJ wrote:
> A Bank
> may own any rule or contract defined asset regardless of any
s/may/CAN/
> Any player CAN transfer a non-fixed asset to a Bank (as
> permitted by that Bank's contract) regardless of rules prohibiting the
> transfer of assets, however if the transfer of an asset is permitt
On Wed, Aug 12, 2009 at 1:32 PM, Roger Hicks wrote:
> A Bank is a public contract whose purpose includes facilitating a
> means of asset exchange between players. Any player CAN cause a public
> contract to become a Bank without three objections. Any player CAN
> cause a Bank to cease to be a Bank
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